I solved the problem with the following steps:
- - remove doubles
- recalculate
- checked double sided
- solidify
Thanks for the help!
Commander Vault
Moderators: winston, another_commander
I am not sure if Oolite would support double sided faces. When seen from the back, they are always transparent in Oolite.Amaranth wrote:Hi, I have the same problem. Where is the properties box to make the faces double sided
Probably yes. In wings you can export a section and later import that section in a different model. Should be the same with blender.Amaranth wrote:and also can I copy a section out of one model and paste into another?
How many polys? oolite has no limit, and if the texture is 1024 size it will quite happily run up to a 4000 poly model (if you decrease texture size to 512 it can then run a 12000 poly model)Amaranth wrote:Edit 2 - Sorry about yesterday's frustrated postings. I have got both the new ships working now although one still has waaay too may polys. A lot of the learning is trying by doing.
https://bb.oolite.space/viewtopic.php?f= ... st#p134761Staer9 wrote:How many polys? oolite has no limit, and if the texture is 1024 size it will quite happily run up to a 4000 poly model (if you decrease texture size to 512 it can then run a 12000 poly model)Amaranth wrote:Edit 2 - Sorry about yesterday's frustrated postings. I have got both the new ships working now although one still has waaay too may polys. A lot of the learning is trying by doing.
Look inside the Obj file to see if it converted ok. The "Dat2ObjTex.py" can only convert single texture files. When you have a multiple texture file you must use the "Dat2Obj.py" converter. But that one has as disadvantage that it fully ignores the texture and you have to uv-wrap it yourself from start. (It just needs a volunteer to write a converter that can handle multiple textures. The more important "Obj2Dat.py" converter has no problems with multiple textures.MiMoriarty wrote:I imported the.obj to Blender but I'm unable to see anything, there's no mesh at all. It happens the same importing to wings. What am I doing wrong?