Screenshots

General discussion for players of Oolite.

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Griff
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Post by Griff »

How long did it take you to re-create the Dark Wheel cover shot A_C? did you have to hang around outside the station until a cobra III tried to dock or are there 'secret developer powers' involved? :)
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Captain Hesperus
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Post by Captain Hesperus »

another_commander wrote:
Image
It's almost the Dark Wheel cover picture. Good job, man!

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another_commander
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Post by another_commander »

Griff wrote:
How long did it take you to re-create the Dark Wheel cover shot A_C? did you have to hang around outside the station until a cobra III tried to dock or are there 'secret developer powers' involved? :)
Just debug console and a click of the button at the right moment. Funny thing is that I wasn't trying to get the FW cover recreation at that time, was only trying to get as many angles of the CMk3 as possible. This one turned out to have a very particular ambience to it.
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ZygoUgo
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Post by ZygoUgo »

Wow, that's amazing :shock:
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Wolfwood
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Post by Wolfwood »

another_commander wrote:
Is there any chance you might have a higher resolution version of that screenshot saved away on your computer? I'd really like to turn it into my wallpaper, but my monitor is at 1680x1050 resolution...
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Post by Captain Tylor »

:shock:
WOW
WOW
and WOW again
another_commander
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Post by another_commander »

Wolfwood wrote:
Is there any chance you might have a higher resolution version of that screenshot saved away on your computer? I'd really like to turn it into my wallpaper, but my monitor is at 1680x1050 resolution...
I have uploaded a 1680x1050 trimmed horizontally image here (alternative download here), but it is somewhat pixelated due to the lower resolution of the original.

On a different note, I really like how the shaders are generating random paintjobs on the Cobras. It creates a very nice variety and sometimes even funny encounters.
This is a pretty normal Cobra:
Image

And this is a Barbie Cobra:
Image
Last edited by another_commander on Sun Jan 25, 2009 4:21 pm, edited 1 time in total.
Screet
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Post by Screet »

another_commander wrote:
On a different note, I really like how the shaders are generating random paintjobs on the Cobras. It creates a very nice variety and sometimes even funny encounters.

And this is a Barbie Cobra:
Thanks for the laugh!!! Next thing is a "Hello Kitty" Python for Hesperus?

Screet, running to hide from the sniper cat
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Captain Hesperus
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Post by Captain Hesperus »

Screet wrote:
another_commander wrote:
On a different note, I really like how the shaders are generating random paintjobs on the Cobras. It creates a very nice variety and sometimes even funny encounters.

And this is a Barbie Cobra:
Thanks for the laugh!!! Next thing is a "Hello Kitty" Python for Hesperus?

Screet, running to hide from the sniper cat
*ka-chink*
Best make sure to start running zig-zags in open ground, young pup.

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Tivva
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Post by Tivva »

Absolutely stunning- Well done guys. 8)
As an aside- is it intended for these to be bundled with 1.73 or as a new oxp for 1.72?

Can you tell I can't wait????

Tivs
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Griff
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Post by Griff »

It will be an oxp that you can download and add to Oolite if you wish, A_C was just referring to the bump mapping support which will make its first appearance in Oolite 1.73, but you don't have to wait until then, there's a version of this cobra that works with any version of Oolite from v1.71 and up here:

Griff_No_NormalMap_Cobra3
http://www.box.net/shared/buguehovmt
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Post by DaddyHoggy »

Fabulous! Roll on 1.73!!
Selezen wrote:
Apparently I was having a DaddyHoggy moment.
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ovvldc
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Post by ovvldc »

another_commander wrote:
And this is a Barbie Cobra:
Image
I do not want to meet the lady who painted her Cobra like that...

Best wishes,
Oscar
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Cmd. Cheyd
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Post by Cmd. Cheyd »

Amazing Griff... Simply Amazing.
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Post by Screet »

ovvldc wrote:
I do not want to meet the lady who painted her Cobra like that...
Probably a bounty hunter who tries to make her victims feel secure until she opens fire ;)

Screet
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