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Re: Screenshots
Posted: Fri Jun 29, 2018 2:35 pm
by Cody
The Krait's SpinIonic TP14 drive motors and laughable Ergon laser should not pose any serious threat to Mostly Harmless Commanders.
With such poor deLacy shields a Krait is seldom seen alone. This ship is obsolete!
Re: Screenshots
Posted: Fri Jun 29, 2018 4:49 pm
by Redspear
Smivs wrote: ↑Fri Jun 29, 2018 6:39 am
Let's not forget the
original, original Krait.
I expect you saw this coming but without the chevron on the topside (in both aegidian's and the even
originaler 1984 incarnation), it can't be the original: there's not just somethings added (and very nice they are), there's something missing.
Cody wrote:
The Krait's SpinIonic TP14 drive motors and laughable Ergon laser should not pose any serious threat to Mostly Harmless Commanders.
With such poor deLacy shields a Krait is seldom seen alone. This ship is obsolete!
I think the new ED version is the MkII or something.
When I saw the design previews I wan't impressed but I must admit, it's growing on me.
Re: Screenshots
Posted: Fri Jun 29, 2018 5:59 pm
by Smivs
Redspear wrote: ↑Fri Jun 29, 2018 4:49 pm
I expect you saw this coming but without the chevron on the topside (in both aegidian's and the even originaler 1984 incarnation), it can't be the original: there's not just somethings added (and very nice they are), there's something missing.
OK, so it's the more-original-but-not-original-original version.
Re: Screenshots
Posted: Fri Jun 29, 2018 7:01 pm
by Redspear
Smivs wrote:
OK, so it's the more-original-but-not-original-original version.
Glad we've cleared that up
Re: Screenshots
Posted: Mon Jul 02, 2018 10:23 pm
by tsoj
Actually i see some similarities between the new E:D Krait MK II and the current Oolite Krait. Like the engines and or the topside edge that is kindof extruded.
Re: Screenshots
Posted: Mon Jul 23, 2018 10:44 pm
by gsagostinho
I have just released version 2.0 of my
Dangerous HUD which now has a much cleaner layout!
(the screenshots in that thread are out of date but I plan to update them as well as to create a wiki page for this HUD shortly)
Re: Screenshots
Posted: Wed Aug 08, 2018 6:32 pm
by cbr
scuffed mussurana as pirate
grey trader mussurana
When moving ships around in the shipyard, energy and recharge are changing values?
Re: Screenshots
Posted: Thu Aug 09, 2018 1:21 pm
by Smivs
Is this to do with extra equipment?
The template has
and
which apply to all four versions - player, hunter, trader and pirate.
The hunter in your screenshot would have shield boosters and perhaps extra energy units, but it is not normally a player-buyable variant so should not be appearing in the shipyard at all.
Re: Screenshots
Posted: Thu Aug 09, 2018 6:04 pm
by cbr
I am so used to using the gallery.oxz I called it the shipyard.
So the different energy/recharge values occur when moving a ship found in the gallery.oxp/oxz
Re: Screenshots
Posted: Fri Aug 10, 2018 12:10 am
by montana05
cbr wrote: ↑Thu Aug 09, 2018 6:04 pm
I am so used to using the gallery.oxz I called it the shipyard.
So the different energy/recharge values occur when moving a ship found in the gallery.oxp/oxz
Every time you encounter another variant of a ship it will be saved at the gallery. This include different weapons, equipment, painting and even a different key in the shipdata.plist. I think I have now around 58 variants of the Cobra Mark III there
Re: Screenshots
Posted: Fri Aug 10, 2018 9:54 pm
by another_commander
Re: Screenshots
Posted: Fri Aug 10, 2018 10:04 pm
by gsagostinho
Wow, that looks really good! Can't wait to try them myself!
Re: Screenshots
Posted: Sat Aug 11, 2018 6:30 pm
by another_commander
Re: Screenshots
Posted: Sat Aug 11, 2018 10:18 pm
by another_commander