Re: BGS - The BackgroundSet
Posted: Mon Oct 06, 2014 5:42 pm
How can I disable the Advanced Mapping funtion? Disabling it in-game no longer seems to work.
For information and discussion about Oolite.
https://bb.oolite.space/
This is why I want to modularize this.Cody wrote:How can I disable the Advanced Mapping funtion? Disabling it in-game no longer seems to work.
Story of my life! Fair enough - and I miss those routes/areas on the chart.Tricky wrote:2 steps forward, 1 step back.
<sobs> I do like the revamped long-range chart - but it has screwed-up the mapping function! Ho-hum!Tricky wrote:As for disabling the Advanced Mapping Function, i can't find any code that actually does that.
Yep, there's no code that skips the complete mapping functionality, because you can't. Both (maps and navigation bar) are done through the same collision check mechanism and the boolean switch (Tricky wrote:As for disabling the Advanced Mapping Function, i can't find any code that actually does that.
this.LRCMapping
) only bypasses the actual maps. If it would stop the whole handling then you couldn't enable it again .-)As far as my testing shows me, yes. YMMV!Cody wrote:Just catching-up here (with a virgin Oolite install on a new machine) - this means I can now remove Snoopers, yes?
Done - and no errors (as yet)! Thanks, Tricky!Tricky wrote:As far as my testing shows me, yes. YMMV!Cody wrote:Just catching-up here (with a virgin Oolite install on a new machine) - this means I can now remove Snoopers, yes?
So the new beast is finally operational, huh? Congrats!Cody wrote:Just catching-up here (with a virgin Oolite install on a new machine)
Aye, Mercury lives! It has been a long process, with a few trials and tribulations during the build and with the OS installation.Diziet Sma wrote:So the new beast is finally operational, huh? Congrats!
I ain't entirely sure which you mean - this is how the long-range chart looks here (1280x1024).Tricky wrote:One thing i have noticed is that the backgrounds and overlays are about 16 or so pixels too far up. Is it just me?
In that image the lane is not aligned on top of the systems. It is shifted up.Cody wrote:I ain't entirely sure which you mean - this is how the long-range chart looks here (1280x1024).Tricky wrote:One thing i have noticed is that the backgrounds and overlays are about 16 or so pixels too far up. Is it just me?