Page 35 of 460

Posted: Sun Dec 28, 2008 9:37 pm
by ClymAngus
jody b wrote:

you can remove the hud for photographic reasons?
The basic ones yes, if you have a special hud which has pngs on screen like fighter hud for instance. Then the stats will disappear but not the png images. :roll:

Posted: Tue Dec 30, 2008 1:12 pm
by Commander McLane
ClymAngus wrote:
jody b wrote:

you can remove the hud for photographic reasons?
The basic ones yes, if you have a special hud which has pngs on screen like fighter hud for instance. Then the stats will disappear but not the png images. :roll:
Indeed, that's what I wanted to say, too.

Could that be changed in the code, please?

Posted: Tue Dec 30, 2008 1:53 pm
by another_commander
At your services. Necessary code changes applied.

Posted: Tue Dec 30, 2008 2:09 pm
by Commander McLane
Fast as ever! :D

Posted: Tue Dec 30, 2008 10:12 pm
by ClymAngus
another_commander wrote:
At your services. Necessary code changes applied.
Sweet. How would I take advantage of this fine new upgrade? redownload 1.72? Or am I being a bit special?

Posted: Wed Dec 31, 2008 7:10 am
by another_commander
ClymAngus wrote:
Sweet. How would I take advantage of this fine new upgrade? redownload 1.72? Or am I being a bit special?
Two options:
1) Wait for 1.72.2 or 1.73, whichever we decide to release next (I would personally consider 1.72.2 the preferable next release as soon as the disappearing buoys bug gets squashed).
2) Build from source the 1.72-maintenance or trunk branches. Instructions on how this is done can be found in the Wiki.

Posted: Wed Dec 31, 2008 6:04 pm
by gogz69
Ok folks! Here is another shot of the Griff Boa with a Griff Krait together.


Image

ALL THE BEST FOR 2009 PEOPLE! :D

gogz69.

Posted: Thu Jan 01, 2009 1:51 am
by DaddyHoggy
Well that's got my 2009 off to a cracking start!

No more dicking about, tomorrow (later today) I download and install the XP version of Oolite 1.72!

Posted: Thu Jan 01, 2009 2:48 am
by Cmd. Cheyd
Cmd. Cheyd Vlos'Olplyn wrote:
In hopes / anticipation of the star in each system becoming a 3D object, and therefore texture-able...

Image

If that proves impossible... Anyone need a texture for a Gas Giant? :P
Pinged one of the devs today about texturing and scripting stars... "None of this is ever likely to happen." Oh well, it was fun for a few days.

Posted: Thu Jan 01, 2009 10:26 am
by Lestradae
Cmd. Cheyd Vlos'Olplyn wrote:
If that proves impossible... Anyone need a texture for a Gas Giant? :P
Perhaps Frame for his solar systems oxp. You find two threads about that in the Expansions forum.

Happy 2009

L

Posted: Thu Jan 01, 2009 2:28 pm
by wackyman465
*entranced by griff ships as always. drools on keyboard*

Posted: Fri Jan 02, 2009 9:02 pm
by pagroove
Image

Atrabiin is a planet on Spaceway L2 to Zadies 8)

Posted: Fri Jan 02, 2009 9:06 pm
by pagroove
@Cmd. Cheyd Vlos'Olplyn>
Nice texture. Care to make some famous planets? Then PM me?
8) 2 people are working faster than one (HINT) :wink:

Posted: Mon Jan 05, 2009 10:06 pm
by gogz69
FUEL : 0.1 ly. :shock:

Image


I want my mummy....

Posted: Mon Jan 05, 2009 10:15 pm
by wackyman465
I see a carrier over there - dock on it before it ASPLODE!
What would happen if a carrier exploded while you were on it? I know game world continues outside while you are docked..