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Re: David Braben's Elite: Dangerous - Kickstarter!

Posted: Sun Dec 30, 2012 8:01 pm
by Selezen
I set up a social networking thing on my website with a play by mail thing in mind, actually. A bit like setting up a group on facebook and posting game updates to it, but without all that other crap that makes facebook so annoying. If you are interested in trying it then let me know.

I won't be around much for the next couple of days (gone to funeral), but if you register on daftworks.co.uk/village you can have a look around. I'll need to move you to the member group after you register before you can post anything (anti spam measure).

:-)

Re: David Braben's Elite: Dangerous - Kickstarter!

Posted: Sun Dec 30, 2012 9:51 pm
by JazHaz
Not sure if everyone is aware, but there is a discussion forum for E:D on the Frontier Developments forum, here.

I've also noticed that the Oolite BBS is very quiet atm. Is everyone beering it up or something?

Re: David Braben's Elite: Dangerous - Kickstarter!

Posted: Sun Dec 30, 2012 11:19 pm
by Ramirez
Well I see that the equivalent of Your Ad Here has made the concept sketches. I've pledged long ago, even though I'm not 100% sure my Mac can take it, but I figure this is a game that has to be made!

Re: David Braben's Elite: Dangerous - Kickstarter!

Posted: Sun Dec 30, 2012 11:25 pm
by Cmdr James
Ramirez wrote:
even though I'm not 100% sure my Mac can take it
Just for the record it currently looks unlikely that there will be a mac version in the short term. It currently look like the target will only just be made, and the stretch goal of a mac version is fairly far off. Quite what that means for the mac version isnt clear, but it wont be a priority.

Re: David Braben's Elite: Dangerous - Kickstarter!

Posted: Mon Dec 31, 2012 12:11 am
by Cody
JazHaz wrote:
I've also noticed that the Oolite BBS is very quiet atm.
That's a sign of contented players, with no OXP or Oolite problems to report - I hope!

Re: David Braben's Elite: Dangerous - Kickstarter!

Posted: Mon Dec 31, 2012 12:35 am
by JazHaz
Ramirez wrote:
Well I see that the equivalent of Your Ad Here has made the concept sketches. I've pledged long ago, even though I'm not 100% sure my Mac can take it, but I figure this is a game that has to be made!
If you have an Intel Mac I believe you can join the dark side and install Windows on another partition. :twisted: So even if there isn't a Mac version of E:D you could still play... However even if they don't make the stretch goal, I'm sure there will be a Mac version eventually....

Re: David Braben's Elite: Dangerous - Kickstarter!

Posted: Mon Dec 31, 2012 8:11 am
by Wolfwood
Cmdr James wrote:
Ramirez wrote:
even though I'm not 100% sure my Mac can take it
Just for the record it currently looks unlikely that there will be a mac version in the short term. It currently look like the target will only just be made, and the stretch goal of a mac version is fairly far off. Quite what that means for the mac version isnt clear, but it wont be a priority.
David commented on the Reddit "ask a question" thingy that the stretch goal would set a release date for a Mac version, but that they would get around to it and other platforms later on even if that stretch goal isn't reached.

His words:
That is a really tricky one. We held off offering it as a stretch goal for a while, but I understand your concern. One of the things that tipped us towards offering it is that in the meantime most Mac users could dual-boot their machines.

We intend to support Macintosh with time, but the stretch goal gives a timetable for it, so even if we miss the stretch goal, I would like to do it. Same applies for other platforms too.

If we offer Macintosh on day one, we then have to bring both platforms to release at the same time, which creates a bit of a log-jam.

I know it is not ideal, but it is not a bad solution (in my opinion).
Permalink: http://www.reddit.com/r/IAmA/comments/1 ... of/c7ocgju

Re: David Braben's Elite: Dangerous - Kickstarter!

Posted: Mon Dec 31, 2012 10:35 am
by Smivs
JazHaz wrote:
I've also noticed that the Oolite BBS is very quiet atm. Is everyone beering it up or something?
Well it's a busy time of year for many of us with families. As for quiet, you should see the chatroom - you can hear a pin drop in there! Totally off-topic for this thread (sorry!), but DS's is still open and some of us old regulars are still hanging out there, so come visit!

Re: David Braben's Elite: Dangerous - Kickstarter!

Posted: Mon Dec 31, 2012 7:57 pm
by Wolfwood
Selezen wrote:
Well, I have pitched the RPG idea to Michael through the Kickstarter site. I have pitched it as a similar idea to the writer's pledge but outside the kickstarter. Michael has graciously offered to discuss it after the kickstarter drive has finished, and I am confident it's a genuine offer.
Better move with this rather quickly after the Kickstarter - there was just talk about and Elite RPG on the Comments section today, so other people may have similar ideas.

Re: David Braben's Elite: Dangerous - Kickstarter!

Posted: Tue Jan 01, 2013 2:41 pm
by Ramirez
Wolfwood wrote:
David commented on the Reddit "ask a question" thingy that the stretch goal would set a release date for a Mac version, but that they would get around to it and other platforms later on even if that stretch goal isn't reached.

His words:
That is a really tricky one. We held off offering it as a stretch goal for a while, but I understand your concern. One of the things that tipped us towards offering it is that in the meantime most Mac users could dual-boot their machines.

We intend to support Macintosh with time, but the stretch goal gives a timetable for it, so even if we miss the stretch goal, I would like to do it. Same applies for other platforms too.

If we offer Macintosh on day one, we then have to bring both platforms to release at the same time, which creates a bit of a log-jam.

I know it is not ideal, but it is not a bad solution (in my opinion).
Permalink: http://www.reddit.com/r/IAmA/comments/1 ... of/c7ocgju
I should have said, I've got an XP dual boot on my mac for heavy duty gaming anyway so unless I have to get hold of Windows 8 or really ramp up the graphics processing power I'll be content with a PC version. Not trying to do both platforms at once is perfectly sensible.

Re: David Braben's Elite: Dangerous - Kickstarter!

Posted: Tue Jan 01, 2013 6:12 pm
by Cody
Is that more writer's packs available? 12 (out of 14) takers now!

Re: David Braben's Elite: Dangerous - Kickstarter!

Posted: Tue Jan 01, 2013 7:10 pm
by Wolfwood
They had to add more writer's packs when they started getting taken while kickstarters to make books were still running. I suspect a few of them are taken by hoaxers who will pull the pledges at the last moment. Cannot think of any other reason why they have not identified themselves...

Re: David Braben's Elite: Dangerous - Kickstarter!

Posted: Tue Jan 01, 2013 10:56 pm
by Gimi
Wolfwood wrote:
They had to add more writer's packs when they started getting taken while kickstarters to make books were still running. I suspect a few of them are taken by hoaxers who will pull the pledges at the last moment. Cannot think of any other reason why they have not identified themselves...
If I have counted correctly, there is a potential for two false writer's pack pledges. Hope that is not the case...

Re: David Braben's Elite: Dangerous - Kickstarter!

Posted: Wed Jan 02, 2013 1:43 pm
by drew
The E : D KS comments has gone mad, too fast to follow now. Looks like we're going to get a new Elite. Guessing the total may even be hit today at current progress... and that's before an update.

Cheers,

Drew.

Re: David Braben's Elite: Dangerous - Kickstarter!

Posted: Wed Jan 02, 2013 2:58 pm
by OneoftheLost
The Elite comments section has always been a bit mad. :P

Am pretty excited that this will at the very least get made. I'm not sure I could handle the heartbreak of this KS failing.