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Re: Screenshots

Posted: Sat Aug 19, 2017 8:51 pm
by Cody
Looks about right, yeah.

Re: Screenshots

Posted: Sat Aug 19, 2017 8:58 pm
by cbr
ok thanks

Re: Screenshots

Posted: Sun Aug 20, 2017 8:40 pm
by cbr
a bit of coloring

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someone is hiding in the sun :o

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Re: Screenshots

Posted: Mon Aug 21, 2017 11:53 pm
by cbr
alternate python with a worn ad

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Re: Screenshots

Posted: Wed Aug 23, 2017 8:37 pm
by cbr
had some red paint

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Re: Screenshots

Posted: Wed Aug 23, 2017 8:40 pm
by gsagostinho
@cbr I see you are finding some good use for the white paintjob of the Python! :D

Re: Screenshots

Posted: Wed Aug 23, 2017 8:48 pm
by cbr
I see you are finding some good use for the white paintjob of the Python!
I find it a quite usefull basecoat :wink:

Re: Screenshots

Posted: Mon Aug 28, 2017 5:31 pm
by cbr
'viewing the rings.oxp' https://bb.oolite.space/viewtopic.php?f=4&t=18921

The rings do look very smooth in the oolite engine ( better than the stills ) with a bit of sparkling at the edges...

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:) :) :)

Re: Screenshots

Posted: Mon Aug 28, 2017 7:34 pm
by another_commander
Well, since it's Rings Day today, here are a few pics from today's testing of the new version:
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And one without rings, but I thought it looked cool:
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Re: Screenshots

Posted: Mon Aug 28, 2017 8:56 pm
by gsagostinho
Very nice shots! Thanks to you two for testing it :D

Re: Screenshots

Posted: Mon Aug 28, 2017 10:35 pm
by gsagostinho
@another_commander And by the way, your shots are always stunning, not only from the game point of view but also the composition, really really cool.

Re: Screenshots

Posted: Mon Aug 28, 2017 11:03 pm
by Cody
Seeing as it's Rings Day...

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and an 'embedded' Coriolis...

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Re: Screenshots

Posted: Tue Aug 29, 2017 8:44 am
by gsagostinho
That looks very nice, Cody! Happy Rings Day 8)

Re: Screenshots

Posted: Wed Aug 30, 2017 2:21 pm
by another_commander
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Re: Screenshots

Posted: Wed Aug 30, 2017 7:44 pm
by gsagostinho
Stunning :shock: