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Re: Screenshots

Posted: Mon Aug 07, 2017 1:27 pm
by gsagostinho
Cody wrote: Mon Aug 07, 2017 12:51 pm
Then name it and replace the default player decal .png - easy! <chortles>
It's all clear now, thanks Cody!

Re: Screenshots

Posted: Tue Aug 08, 2017 5:29 pm
by gsagostinho
Flying the Cobra Mk. IV:

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Re: Screenshots

Posted: Wed Aug 09, 2017 10:37 am
by gsagostinho
Just a couple more:

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Re: Screenshots

Posted: Sun Aug 13, 2017 5:10 pm
by another_commander
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Re: Screenshots

Posted: Wed Aug 16, 2017 5:07 pm
by cbr
encounter with an anaconda convoy ( from the convoy/freighter oxz )
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Re: Screenshots

Posted: Fri Aug 18, 2017 12:56 pm
by Getafix
@another_commander
Dig the ships and P3D! :shock:

@cbr
Nice! Keep them coming! Can you avoid the jpg format? (it adds artifacts on the objects edges)

Re: Screenshots

Posted: Sat Aug 19, 2017 2:08 pm
by cbr
Well, i never thought about using png, but lets try...

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two heavy convoys heading towards a planet

Re: Screenshots

Posted: Sat Aug 19, 2017 4:09 pm
by cbr
A mixed python convoy

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Re: Screenshots

Posted: Sat Aug 19, 2017 5:07 pm
by Getafix
cbr wrote: Sat Aug 19, 2017 4:09 pm
A mixed python convoy
...
@cbr
8) Really like the "cinematic" width/height ratio too!

Re: Screenshots

Posted: Sat Aug 19, 2017 5:10 pm
by Getafix
gsagostinho wrote: Wed Aug 09, 2017 10:37 am
Just a couple more:
@gsagostinho
:shock: 8)

Re: Screenshots

Posted: Sat Aug 19, 2017 7:20 pm
by Cody
Image

Re: Screenshots

Posted: Sat Aug 19, 2017 8:05 pm
by cbr
How does one enable those pretty planets?

and your starry sky is also very pretty cody :)

Re: Screenshots

Posted: Sat Aug 19, 2017 8:20 pm
by another_commander
cbr wrote: Sat Aug 19, 2017 8:05 pm
How does one enable those pretty planets?
Using the 1.85 nightly build, in your planetinfo.plist's universal section enter this line:

Code: Select all

perlin_3d = YES;
This will enable the new style on all planets. Alternatively, you can enter the above line inside any planet's individual section, if you want to apply this style only to specific cases.

@Cody: Very nice shot. Thumbs up.

Re: Screenshots

Posted: Sat Aug 19, 2017 8:37 pm
by Cody
As the Admiral says, you need the 1.85 nightly build - which also gets you the new atmosphere effect.
That and Perlin3D are/will be great improvements to the core game.
cbr wrote: Sat Aug 19, 2017 8:05 pm
... and your starry sky is also very pretty
That's a combination of a toned-down version of ZygoUgo's Cinematic Sky and ambient_level = 0.025;

Re: Screenshots

Posted: Sat Aug 19, 2017 8:46 pm
by cbr
there seem to be happening a lot in the 1.85

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Can someone confirm lave is looking ok? ( i had a long time no atmosphere on lave, 'extra detail' on )