Screenshots

General discussion for players of Oolite.

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gsagostinho
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Re: Screenshots

Post by gsagostinho »

Cody wrote: Mon Aug 07, 2017 12:51 pm
Then name it and replace the default player decal .png - easy! <chortles>
It's all clear now, thanks Cody!
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gsagostinho
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Re: Screenshots

Post by gsagostinho »

Flying the Cobra Mk. IV:

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gsagostinho
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Re: Screenshots

Post by gsagostinho »

Just a couple more:

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another_commander
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Re: Screenshots

Post by another_commander »

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cbr
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Re: Screenshots

Post by cbr »

encounter with an anaconda convoy ( from the convoy/freighter oxz )
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Re: Screenshots

Post by Getafix »

@another_commander
Dig the ships and P3D! :shock:

@cbr
Nice! Keep them coming! Can you avoid the jpg format? (it adds artifacts on the objects edges)
"Any sufficiently advanced information is indistinguishable from noise." [Newman, Lachmann, Moore]
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cbr
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Re: Screenshots

Post by cbr »

Well, i never thought about using png, but lets try...

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two heavy convoys heading towards a planet
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Re: Screenshots

Post by cbr »

A mixed python convoy

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Re: Screenshots

Post by Getafix »

cbr wrote: Sat Aug 19, 2017 4:09 pm
A mixed python convoy
...
@cbr
8) Really like the "cinematic" width/height ratio too!
Last edited by Getafix on Sat Aug 19, 2017 5:11 pm, edited 1 time in total.
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Re: Screenshots

Post by Getafix »

gsagostinho wrote: Wed Aug 09, 2017 10:37 am
Just a couple more:
@gsagostinho
:shock: 8)
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Re: Screenshots

Post by Cody »

Image
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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cbr
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Re: Screenshots

Post by cbr »

How does one enable those pretty planets?

and your starry sky is also very pretty cody :)
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Re: Screenshots

Post by another_commander »

cbr wrote: Sat Aug 19, 2017 8:05 pm
How does one enable those pretty planets?
Using the 1.85 nightly build, in your planetinfo.plist's universal section enter this line:

Code: Select all

perlin_3d = YES;
This will enable the new style on all planets. Alternatively, you can enter the above line inside any planet's individual section, if you want to apply this style only to specific cases.

@Cody: Very nice shot. Thumbs up.
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Re: Screenshots

Post by Cody »

As the Admiral says, you need the 1.85 nightly build - which also gets you the new atmosphere effect.
That and Perlin3D are/will be great improvements to the core game.
cbr wrote: Sat Aug 19, 2017 8:05 pm
... and your starry sky is also very pretty
That's a combination of a toned-down version of ZygoUgo's Cinematic Sky and ambient_level = 0.025;
Last edited by Cody on Sat Aug 19, 2017 11:32 pm, edited 1 time in total.
I would advise stilts for the quagmires, and camels for the snowy hills
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Re: Screenshots

Post by cbr »

there seem to be happening a lot in the 1.85

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Can someone confirm lave is looking ok? ( i had a long time no atmosphere on lave, 'extra detail' on )
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