Re: NPC shields [release]
Posted: Mon Jul 04, 2011 9:37 am
Cdr MacLane (or any other OXP wizard), a question slightly related to NPC shields.
When the players shields are depleted, damage starts to occur. Is there anyway to cause damage to NPC ship equipment when your NPC shields are depleted.
It should affect equipment such as;
ECM
Injectors
Fuel scoops
e.g. Any equipment that is noticeable by the player through the NPC's behaviour.
No warning need be given to the player, but it will make a standard missile potentially useful again.
I would also make the equipment repairable (e.g. repair bots). Keeps the pressure up.
Just a thought.
When the players shields are depleted, damage starts to occur. Is there anyway to cause damage to NPC ship equipment when your NPC shields are depleted.
It should affect equipment such as;
ECM
Injectors
Fuel scoops
e.g. Any equipment that is noticeable by the player through the NPC's behaviour.
No warning need be given to the player, but it will make a standard missile potentially useful again.
I would also make the equipment repairable (e.g. repair bots). Keeps the pressure up.
Just a thought.