Now here's a funny thing...actually a very annoying thing. Does anyone have any ideas?
It concerns the model and texture for the Asp. The texture seems to be distorting in the cockpit area as it wraps around the model. I first noticed this when I did the original Smivs'Shipset and to be honest I fudged it by using an oval cockpit window which concealed the distortion.
However as I'm now updateing these again I really need a rectangular cockpit area.
Below are two images. The first is a 'test' cockpit designed to show the problem. As you can see it's perfectly rectangular.
This (below) is how it appears on the ship when spawned in the game.
You can clearly see the distortion. I have no idea what is causing this.
The texture used started life in Oolite v1.65 (which is the version I had installed when I started working on the Shipset) and for the screenshot has been applied to the .dat file from v1.65.
I actually tracked-down v1.73, and have v1.74.2 installed and tried the texture on these models as well. v1.73 was a disaster but 1.74.2 wasn't too bad but still worse than using the correct (v1.65) model.
Other than distorting the texture in a way that 'un-distorts' when applied to the model I can't think of a way around this.
Does anyone know what's going on here and if there's anything I can do to sort it out?