Detailed Textures*

General discussion for players of Oolite.

Moderators: winston, another_commander

As you find the detailed textures?

pretty good
21
91%
good
1
4%
nice to have, but...
0
No votes
I don't need this
0
No votes
terrible
1
4%
I'm a purist, I don't need gfx
0
No votes
 
Total votes: 23

Cos
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Post by Cos »

No, just downlaoded the link again and I don't think the new additions are included. :( :(

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Dr. Nil
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Post by Dr. Nil »

I really like what you're doing Sung. But I think you should replace the texture 'dark metal' with something more like a single plate of metal. The blue stuff you put on doesn't work good in some of the places the game and some oxps use that texture. Try for example to look at the Rock Hermit docks and the turrets of the Giant Rays in Commies to see what I mean.

I appreciate what you were trying to do. The docks are a bit boring right now. One thing that could change that a lot, would be the ability to add subentities via roles instead of names.
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Sung
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Post by Sung »

The dark metal is used in the basic set as the docking bay texture for the stations. When i change it to a normal metal detail it looks ugly as it looks before. I understand the problem of the oxp's. But the basic gfx looks terrible. My wish is to give Oolite a professional look.
Is rock hermit in the basic set? Or is this problem only with oxp's?
Everybody can choose what he want's to see on the screen. I prefer high detailed textures and eye candy. It is not easy for my to texture a mesh that i have not build from the scratch.

Sorry :(

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Maybe the oxp's textures can be changed?
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Post by Cos »

They look great to me Sung, now where do I get them, the most recent updates are not on the link? :)

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Sung
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Post by Sung »

Cos wrote:
They look great to me Sung, now where do I get them, the most recent updates are not on the link? :)

Cos

I have removed the link. I will finish the textures for myself.

:x
Last edited by Sung on Fri Feb 09, 2007 8:43 am, edited 1 time in total.
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Post by Cos »

I have and the asp and docking bay etc aren't happening, everything else works fine, the new ones just dont seem to be attached yet.

Waiting in anticipation.

:D :D

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Sung
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Post by Sung »

They are not added, because i want to finish another ship this evening.
I think in the late it would be ready for upload.
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Post by Cos »

Ahhh I see, thank you friend I'll look forward to seeing more of your excellent work later then.

Cheers

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Sung
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Post by Sung »

It's ready for download...

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Have fun!
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Wolfwood
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Post by Wolfwood »

Oh, my... I'm more and more impressed by these!

Excellent work, Sung! Truly excellent! :)
Author of Tales from the Frontier - official Elite 4 anthology.
Author of Marcan Rayger adventures - unofficial fan-fic novellas set in the Frontier universe.
Cos
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Post by Cos »

These get better! Outstanding work!! :D :D :D

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Dr. Nil
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Post by Dr. Nil »

Great work! :D

As I said, I really appreciate what you're doing. But I don't think that it's a good idea when basic textures can't be 'trusted' anymore. Rock Hermits are a part of the basic game and they do come out quite ugly, with that particular texture. Having seen your work so far, I'm sure that you can make a nice looking piece of dark metal. ;)
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Sung
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Post by Sung »

Is rock hermits a mesh that i can choose in the demo.plist?

Can you show me a screenshot how it is textured?

Thx
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Dr. Nil
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Post by Dr. Nil »

Just insert the line:

<string>rock-hermit</string>

into the file

...\Oolite\oolite.app\Contents\Resources\Config\demoships.plist

to get a look.

Also please do consider that some of these standard metals may have been used by other expansions through the years - perhaps also by people who no longer update them. I really find it poor taste to recursively ruin the work of others. What I like about how expansions have been done so far is, that expansion makers take into account how their releases will interact with what is already out there. The metal pieces should be something expansion makers can count on imo. If you want to make stations with more interesting docks, you should use separate station models added through an oxp - or at least put a disclaimer on your release, that it may ruin how basic models and oxp models appear, so that new players realize where the ugly look comes from when installing your textures and don't think that the problem lies with the models that are made ugly by your dark metal texture.
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Post by CaptKev »

Great new textures, Sung! here's what the rock hermits look like:

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I have the original dark_metal, renamed to dark_rock which I then refer to in rock_dock.dat.

Dr. Nil you could try this one

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