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Re: Split: Alternative Representation of Jump Ranges

Posted: Mon Mar 16, 2015 6:01 pm
by cim
Adding the lines to the ANA modes would break this feature
Image
which lets you place regions or trade routes onto the map through planetinfo (or, now that interstellar is writable by JS, I suppose you could also prepare/display them in script)

I've added an extra chart_labelreachable_color property to gui-settings.plist for those who want to vary it that way.

Re: Split: Alternative Representation of Jump Ranges

Posted: Tue Mar 17, 2015 10:06 am
by spud42
spara wrote:
I love it :D :D :D . Here's a pic of the most distant reachable system from G1 (I mean going off the circle).

Image
spud42 wrote:
...wouldnt that make the circle and the lines redundant?
Currently it's just more options. Which is good :D . You can have the circle or lines or both. Whatever you prefer. Differently colored reachable system names would complement the lines nicely.
i meant if the system names you can reach are a different colour to the rest of the map then lines and circles are redundant. but hey why not have all 3 options on? just not a fan of the blue to red line. i would rather a solid colour but i can always edit that.

Re: Split: Alternative Representation of Jump Ranges

Posted: Thu May 14, 2015 12:00 pm
by Zireael
Is there a small oxp with said plist we could play with to tweak the settings?

Re: Split: Alternative Representation of Jump Ranges

Posted: Thu May 14, 2015 5:02 pm
by spara
Zireael wrote:
Is there a small oxp with said plist we could play with to tweak the settings?
I made a little oxp awhile ago: https://bb.oolite.space/viewtopic.php?f=4&t=17321.