Bugger!
EDIT:
ok thanks to Smivs i have taken his advice and "borrowed" his config scripts from his yellOo cabs oxp. original plists were in xml style. now using the openstep? is it?
anyway more reading and i have adjusted and added the exhausts, changed the front, aft,port and starboard view positions as well as the weapons positions.
i am unsure what to do about the rear laser because as far as i can remember the Eagle didnt have a rear or port starboard lasers... anyway due to the size of the engine bells the top and bottom engines actually touch , so there isnt really any room for a laser there. i had thought of adding it at the top of the spine which is where the rear view comes from..
The texture is still not working and i have left smivs yelloo cabs textures in the materials section as a guide and reminder.
Link to latest ver of the oxp is
here
ver 4 just updated box....again...
EDIT 2: ok so i imported the obj file that wings 3d made back into wings and the model is correct BUT the only texture is the spine. it doesnt look like Wings is exporting a correct obj/mtl combination... any ideas?ok i redid the export to obj the re imported it and this time it worked but there were a png for every part not jus 1 for all 4 engines. giving up its after midnight ...
Arthur: OK. Leave this to me. I'm British. I know how to queue.
OR i could go with
Arthur Dent: I always said there was something fundamentally wrong with the universe.
or simply
42