How I discovered Oolite...

General discussion for players of Oolite.

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Mad Dan Eccles
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Re: How I discovered Oolite...

Post by Mad Dan Eccles »

agh... US Store only?
Master of Mayhem

"The name's derived from Object Oriented eLite so you could say "Oh! Oh! Leet!", but that might sound too much like g33k sex."
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onno256
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Re: How I discovered Oolite...

Post by onno256 »

Smivs wrote:
onno256 wrote:
...I still sometimes leave the house...
What, you can leave the house?!
Strangely enough there's an atmosphere outside...
Wheeling an' dealing while cruisin' the galaxies
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Keeper
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Re: How I discovered Oolite...

Post by Keeper »

onno256 wrote:
Strangely enough there's an atmosphere outside...
I thought it was cold outside and that there was no kind of atmosphere...
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Mad Dan Eccles
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Re: How I discovered Oolite...

Post by Mad Dan Eccles »

Lots of fresh mango juice though. :D
Master of Mayhem

"The name's derived from Object Oriented eLite so you could say "Oh! Oh! Leet!", but that might sound too much like g33k sex."
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Keeper
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Re: How I discovered Oolite...

Post by Keeper »

Mad Dan Eccles wrote:
Lots of fresh mango juice though. :D
I just wish someone would do something about these bloody goldfish.

Anyway, going back to the talk about OXPs and stuff... I've ended up getting so many that my 10-year-old computer has begun crashing from having too much to do. I dunno if it's the computer being old, having only 2-3 GB of free disk space, or having only 1.5 GB of memory. So I've had to turn some things off.

Within two weeks of discovering Oolite, I'd already made my own HUD, edited the textures specular maps on the Staer9 shipset so they reacted to light better and looked at home in the "Griffiverse", and compiled a new executable after modifying a bit of source code to shrink the target text/reticle size.

Occasionally, I actually play the game.
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Diziet Sma
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Re: How I discovered Oolite...

Post by Diziet Sma »

Keeper wrote:
Anyway, going back to the talk about OXPs and stuff... I've ended up getting so many that my 10-year-old computer has begun crashing from having too much to do. I dunno if it's the computer being old, having only 2-3 GB of free disk space, or having only 1.5 GB of memory. So I've had to turn some things off.
The free HD space and RAM are probably what's killing you.. possibly your graphics card too. I use a 10yo computer with Linux, 2.5Gb RAM and a 512MB graphics card (see my sig), and it handles Oolite with around 200 OXPs (lots of graphically heavy eye-candy) just fine.
Keeper wrote:
Within two weeks of discovering Oolite, I'd already made my own HUD, edited the textures specular maps on the Staer9 shipset so they reacted to light better and looked at home in the "Griffiverse", and compiled a new executable after modifying a bit of source code to shrink the target text/reticle size.

Occasionally, I actually play the game.
Welcome to the Dark Side of Oolite! :twisted: :twisted: :lol:
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
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