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Re: [UPDATED RELEASE] Quirium Mine Detector V1.2 (25/12/12)

Posted: Tue Dec 25, 2012 9:28 am
by Solonar
Yay! Merry Christmas!

Re: [UPDATED RELEASE] Quirium Mine Detector V1.2 (25/12/12)

Posted: Tue Dec 25, 2012 9:52 am
by Diziet Sma
Well, that's one way to push it across the line.. :lol:

100 downloads! 8)

Re: [UPDATED RELEASE] Quirium Mine Detector V1.2 (25/12/12)

Posted: Tue Dec 25, 2012 9:53 am
by Cody
<grins>

Re: [UPDATED RELEASE] Quirium Mine Detector V1.2 (25/12/12)

Posted: Sun Jan 27, 2013 9:18 am
by Diziet Sma
Now celebrating the 150th download! 8)

Re: [UPDATED RELEASE] Quirium Mine Detector V1.2 (25/12/12)

Posted: Tue Mar 19, 2013 1:10 am
by Diziet Sma
Woohoo! 200 downloads! :D

Re: [RELEASE] Quirium Cascade Mine Detector (V1.1)

Posted: Tue Mar 19, 2013 5:41 am
by CmdrLUke
Eric Walch wrote:
But in the heat of a fight, you normally miss this and only see the blue sphere after it explodes. :twisted:
Yes, which is precisely why I made the Q-Bomb Detector. :mrgreen:
I've more or less trained myself to be prepared for a kamikaze Q-Bomb when taking out the Random Hits mark, but sometimes when the pack is descending on me quickly and I haven't had the time yet to identify which is the mark I'll just start "thinning out the herd" with the aft laser. Just recently I was "lucky" to have targeted the mark without knowing it, and just caught a dying Q-Bomb taunt out of the corner of my eye, and instantly hit the injectors and just barely got out in time. But sometimes I do miss this message! A blue screen of death, indeed.

Sounds like a great piece of equipment, thanks!

Re: [UPDATED RELEASE] Quirium Mine Detector V1.2 (25/12/12)

Posted: Fri Sep 06, 2013 1:53 pm
by Diziet Sma
300th download just half an hour ago! :D

Re: [UPDATED RELEASE] Quirium Mine Detector V1.2 (25/12/12)

Posted: Sat Sep 07, 2013 9:57 am
by Svengali
Congrats, Dizzie :D

Re: [UPDATED RELEASE] Quirium Mine Detector V1.2 (25/12/12)

Posted: Sat Sep 07, 2013 10:13 am
by Smivs
300 lives saved - feel proud :)

Re: [UPDATED RELEASE] Quirium Mine Detector V1.2 (25/12/12)

Posted: Sat Sep 07, 2013 8:43 pm
by JazHaz
Smivs wrote:
300 lives saved - feel proud :)
Not necessarily... I've not had a QM dropped against me for a long time....

Re: [UPDATED RELEASE] Quirium Mine Detector V1.2 (25/12/12)

Posted: Sat Sep 07, 2013 8:47 pm
by Smivs
So it just hasn't happened yet! :P

Re: [UPDATED RELEASE] Quirium Mine Detector V1.2 (25/12/12)

Posted: Sun Sep 08, 2013 12:25 am
by Norby
JazHaz wrote:
I've not had a QM dropped against me for a long time....
You can see more often with [wiki]ShipVersion[/wiki] OXP.

Re: [UPDATED RELEASE] Quirium Mine Detector V1.2 (25/12/12)

Posted: Sun Sep 08, 2013 12:43 am
by Diziet Sma
JazHaz wrote:
Smivs wrote:
300 lives saved - feel proud :)
Not necessarily... I've not had a QM dropped against me for a long time....
That just means you're not trying hard enough... go do some RH missions. :mrgreen: :wink: :wink:

Re: [UPDATED RELEASE] Quirium Mine Detector V1.2 (25/12/12)

Posted: Sat Sep 21, 2013 1:41 pm
by Cpt
Works for me, saved my iron donkey once or twice...

Re: [UPDATED RELEASE] Quirium Mine Detector V1.2 (25/12/12)

Posted: Sun Sep 22, 2013 2:59 am
by Diziet Sma
Hey, thanks for the endorsement.. 8)

Good to hear it's doing its' job!