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Re: New range of turrets

Posted: Fri Jul 13, 2012 12:10 pm
by Shipbuilder
Pleb - That’s not a problem I’ll PM you with the Wings 3D file, .dat file and texture file, (2048x2048 unless you want another texture size), probably later tonight.

I don’t suppose you know the size of a dodo station do you ?

Re: New range of turrets

Posted: Fri Jul 13, 2012 12:17 pm
by Cody
Shipbuilder wrote:
I don’t suppose you know the size of a dodo station do you ?
Griff's Dodo gives these numbers for the mainhull: model size: 1336.798 x 1406.010 x 1148.755
I ain't sure of the core Dodo's dimensions, but I presume they're similar.

Re: New range of turrets

Posted: Fri Jul 13, 2012 12:22 pm
by Pleb
Shipbuilder wrote:
Pleb - That’s not a problem I’ll PM you with the Wings 3D file, .dat file and texture file, (2048x2048 unless you want another texture size), probably later tonight.

I don’t suppose you know the size of a dodo station do you ?
:mrgreen: :mrgreen: :mrgreen: Thank you very much indeed!!! The texture size will be fine, thank you ever so much!

Umm, I'm not really sure about the size, the wiki says that the Dodecahedron Station is 1000x1000x1000 metres in the game, but how thats converted in Wings 3D I'm not sure, only really just started messing around with using the program to be honest.

Now when I have my Oolite version of a Death Star, combined with the Frigates from Galactic Navy which are bascially Oolite's version of Star Destroyers, I will have an Oolite version of the Empire! The Ooniverse will be mine... *cue Imperial March music, yet again!* :twisted: :twisted: :twisted:
El Viejo wrote:
Griff's Dodo gives these numbers for the mainhull: model size: 1336.798 x 1406.010 x 1148.755
I ain't sure of the core Dodo's dimensions, but I presume they're similar.
Those look about right I'm sure, thanks El Viejo! :D

Re: New range of turrets

Posted: Fri Jul 13, 2012 12:30 pm
by cim
Pleb wrote:
Umm, I'm not really sure about the size, the wiki says that the Dodecahedron Station is 1000x1000x1000 metres in the game, but how thats converted in Wings 3D I'm not sure
Easy to remember: One Oolite metre = One Wings 3D distance unit ;)

Re: New range of turrets

Posted: Fri Jul 13, 2012 12:30 pm
by Shipbuilder
Thanks EV.

@ Pleb - Wings units of measurement when converted to oolite are in metres.

Re: New range of turrets

Posted: Fri Jul 13, 2012 12:37 pm
by Pleb
Ah well that's simple enough then! :lol: Thanks Shipbuilder and cim. And thank you again Shipbuilder for providing me with the perfect template for a Death Star normal looking space station that has no hidden agenda whatsoever... :twisted:

Re: New range of turrets

Posted: Fri Jul 13, 2012 1:21 pm
by Wildeblood
Shipbuilder, I'm thinking "Doomsday Orbital", about 1000m in diameter, with a square, rather than the usual rectangular, docking port on the 'back' directly opposite the cannon. An animation script that makes the whole station continuously re-orient to track any likely nearby targets with the cannon, rather than the usual station roll. Imagine you're in the last moments of docking, when a pirate flies by the other side and the whole station starts to slew around without warning. :twisted:

Pleb, you must have missed Staer9 introducing a quite detailed model of the Imperial Star Destroyer into Oolite last year? (I write 'introduced' because IIRC he converted it from another game and it's not his creation. Apologies if I'm wrong about that?)

Re: New range of turrets

Posted: Fri Jul 13, 2012 1:28 pm
by Cody
Wildeblood wrote:
Shipbuilder, I'm thinking "Doomsday Orbital", about 1000m in diameter, with a square, rather than the usual rectangular, docking port on the 'back' directly opposite the cannon.
A hexagonal dock, similar to Griff's rock hermit, would look cool.

Re: New range of turrets

Posted: Fri Jul 13, 2012 2:16 pm
by Pleb
Wildeblood wrote:
Pleb, you must have missed Staer9 introducing a quite detailed model of the Imperial Star Destroyer into Oolite last year? (I write 'introduced' because IIRC he converted it from another game and it's not his creation. Apologies if I'm wrong about that?)
No I do know about it, but I was talking in the sense of Oolite's own kind of take on it, like this would be Oolite's own kind of take on a Death Star.
El Viejo wrote:
A hexagonal dock, similar to Griff's rock hermit, would look cool.
Agreed! :twisted:

Re: New range of turrets

Posted: Fri Jul 13, 2012 2:35 pm
by Cody
Pleb wrote:
El Viejo wrote:
A hexagonal dock, similar to Griff's rock hermit, would look cool.
Agreed!
The only thing that concerns me is whether that should've been an hexagonal, rather than a hexagonal? The former, I think.
<the ghost of my old English teacher hovers, ready to chuck a lump of chalk at me>

Re: New range of turrets

Posted: Fri Jul 13, 2012 2:39 pm
by Pleb
El Viejo wrote:
The only thing that concerns me is whether that should've been an hexagonal, rather than a hexagonal?
Not sure, Google brings up both... I might be English but things like that I really couldn't tell you... :?

Re: New range of turrets

Posted: Fri Jul 13, 2012 4:29 pm
by Shipbuilder
@ Wildeblood and Pleb - I have just sent you a PM with the download link for the orbital turret model.
I'm not sure, only really just started messing around with using the program to be honest.
Pleb - If you have any questions regarding Wings 3D let me know (Hopefully I will be able to help). :D

Also if you decide that you want to resize it that is easy to do.

Re: New range of turrets

Posted: Fri Jul 13, 2012 4:45 pm
by Thargoid
El Viejo wrote:
The only thing that concerns me is whether that should've been an hexagonal, rather than a hexagonal? The former, I think.
<the ghost of my old English teacher hovers, ready to chuck a lump of chalk at me>
I think it's only "an" when the h is phonetically silent before a vowel (such as in "honest"). So in the case of hexagonal it would be "a".

Re: New range of turrets

Posted: Fri Jul 13, 2012 5:28 pm
by Smivs
'An Hotel' is correct, I believe, although the 'H' is silent when used this way, whereas normally it is not.

Re: New range of turrets

Posted: Fri Jul 13, 2012 7:20 pm
by Fatleaf
Then what you need to go with your Death Star is an Imperial Star Destroyer from Staer9

It looks quite cool.