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Re: Oolite felines...

Posted: Wed Feb 01, 2012 4:19 pm
by ClymAngus
Honestly I'm not trying to force the idea. We already have massive renting reality issues based on the simple fact that back in the day (because it was a game) 2 maths students "fudged the science".

Although I'm sure there were deep discussions about the near infinite possibilities of a habitable universe, it was not the MAJOR limiting factor..... That was size pure and simple. You get restricted races because there was no size for any more. Also world size, planet size, ship size, everything.

It doesn't matter if the original idea had all the detail and craft of a faberge egg. It was hammered into a concrete box half it's size with a pounding mallet. This isn't a philosophical and whimsical flight of fancy, this is grubby scientific triage. :D

I know I'm going to catch flack for this; Elite is a good game but from the perspective of biology, history, sociology, exobiology, evolutionary principle, physics: Newtonian, relativity And quantum mechanics; IT'S AN IRRATIONAL BADLY THOUGHT OUT PAIN IN THE ASS!

That's why I love it, it's a frontier, an undiscovered country, a place that requires explanation, a thing that forces you think. NOW THAT'S FUN!

So in short I'm not down on any explanation, just as long as it fits the hastily constructed world in which we find ourselves. :)

Re: Oolite felines...

Posted: Wed Feb 01, 2012 4:40 pm
by Gimi
ClymAngus wrote:
I know I'm going to catch flack for this; Elite is a good game but from the perspective of biology, history, sociology, exobiology, evolutionary principle, physics: Newtonian, relativity And quantum mechanics; IT'S AN IRRATIONAL BADLY THOUGHT OUT PAIN IN THE ASS!
No, no flack, and I agree.
ClymAngus wrote:
That's why I love it, it's a frontier, an undiscovered country, a place that requires explanation, a thing that forces you think. NOW THAT'S FUN!
Yes, which makes this bb a fun place.

Re: Oolite felines...

Posted: Sat Feb 04, 2012 12:43 am
by SandJ
ClymAngus wrote:
I would enjoy discussing the nature of compelling narrative with you.
I think I have finally found an explanation of "compelling narrative" pitched at a level I can understand.

Image

:)

Re: Oolite felines...

Posted: Tue Feb 07, 2012 6:21 am
by CommonSenseOTB
NASA and Kelloggs should pay more attention to this group of gaming enthusiasts. Way to go, very entertaining! :D

Re: Oolite felines...

Posted: Wed Feb 08, 2012 1:26 pm
by Davidtq
Ive always assumed a roughly cat looking humanoid, alas Thundercats for Elite Felines, mainly based on the line from the original Elite manual "To win the confidence of a feline alien is almost invariably to be invited to mate".

It just doesnt bear thinking about a little talking tabby cat inviting you to bed.

A humanoid feline you can at least think cheetara, but a talking house cat :cry:

Re: Oolite felines...

Posted: Thu Feb 09, 2012 5:45 pm
by snork
Few days ago, listening to music I remembered this : more cat-humanoids on youtube :mrgreen:

Re: Oolite felines...

Posted: Thu Feb 16, 2012 1:07 am
by CommonSenseOTB
snork wrote:
Few days ago, listening to music I remembered this : more cat-humanoids on youtube :mrgreen:
Very nice Snork, I like that a lot. :D