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Re: Screenshots

Posted: Wed Jun 12, 2013 1:13 pm
by JazHaz
Ranthe wrote:
Spotted this Anaconda liner the other day... the funny thing is I have no idea what OXP or anything this is from, and I certainly don't recall seeing this before.
It's from [wiki]Transports[/wiki] OXP. The wiki page doesn't mention it, but that Anaconda Spaceways logo is found on a texture file in the OXP.

Re: Screenshots

Posted: Sat Jun 15, 2013 3:52 am
by another_commander
Flying in close proximity to Xevera Dodecahedron Station:
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Re: Screenshots

Posted: Sat Jun 15, 2013 12:00 pm
by Diziet Sma
Nice shots, a_c..

Looking at that second pic, is there any chance I can interest you in the "Neon Cobby" colour scheme I came up with a few years back? :mrgreen:

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Re: Screenshots

Posted: Sun Jun 16, 2013 8:55 pm
by Mauiby de Fug
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So, since I've been gone a while, I thought I'd have a look around the place and see what's newly available for aspiring oxp developers to play with. I came up with 3 things of interest: visual effects, frame callbacks, and shaders (okay, technically shaders were available before, I just wasn't capable of running them). So, deciding to jump in at the deep end, I've been tinkering about with Commander McLane's NPC-Shields oxp, attempting to use them all. The result can be seen above...

'Tis visually not very useful yet, and rather crude, but I believe the framework is there. All I've done is create a visual effect as a bubble scaled to the bounding box of the ship, with position and orientation updated via a frame callback. When the ship takes damage, the shader is told to draw bits of the shield, supposedly depending on the direction the damage is coming from. This doesn't yet look quite right, but once it is, then more interesting features should be fairly easy to add...

Re: Screenshots

Posted: Sun Jun 16, 2013 9:19 pm
by Cody
Interesting stuff, Mauiby. Which version of Oolite are you running, btw?

Re: Screenshots

Posted: Sun Jun 16, 2013 9:31 pm
by Mauiby de Fug
I'm running trunk, compiled from source. 'Tis staggering how much the game has improved!

Re: Screenshots

Posted: Sun Jun 16, 2013 9:35 pm
by Cody
Mauiby de Fug wrote:
'Tis staggering how much the game has improved!
<thinks back four years to 1.65> Yeah, ain't that the truth!

Re: Screenshots

Posted: Mon Jun 17, 2013 6:38 am
by Thargoid
It's the kind of thinking (in a slightly different direction) that led to the Cargo Spotter OXP as well, which works along similar lines.

Re: Screenshots

Posted: Mon Jun 17, 2013 7:45 am
by Commander McLane
Very interesting stuff indeed!

By the way, you may also want to check out CommonSense's CustomShields OXP, which in some ways supersedes NPC-shields. (The default version creates too many hull plates for my taste, but it's customizable.)

Re: Screenshots

Posted: Tue Jun 18, 2013 12:37 pm
by Tichy
I switched to a more colorful ooniverse. System Demux. Neolite ships and some re2dux. Lots of different stations to dock (almost everything I found with a style that fits).
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Re: Screenshots

Posted: Tue Jun 18, 2013 5:47 pm
by JazHaz
Tichy wrote:
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What's with the asteroids so close to the station?

Re: Screenshots

Posted: Tue Jun 18, 2013 5:54 pm
by Tichy
JazHaz wrote:
Tichy wrote:
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What's with the asteroids so close to the station?
Do you mean the spherical one, on the right? It's a turret ;)

Re: Screenshots

Posted: Tue Jun 18, 2013 6:35 pm
by Cody
Tichy wrote:
JazHaz wrote:
Tichy wrote:
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What's with the asteroids so close to the station?
Do you mean the spherical one, on the right? It's a turret
Should have gone to Specsavers!

Re: Screenshots

Posted: Tue Jun 18, 2013 8:28 pm
by Tichy
I think I finally found the style that I like. A great soup of different things, in comic book style. :)
Out of curiosity... I saw many OXP inspired by series, movies and sci-fi stories. But there's also some inspired by Moebius comics?

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Some other nice things. A Cure fan of the future, and the RRS General Headquartes in an asteroid field full of star jellys :)
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I always preferred Povray Planets, System Redux, DH Systems, over System Demux, because I wanted a "realistic" look. But I must admit that now I prefer the variety of colors of S.D. When combined with spara's stations for extra planets oxp and wildeblood's distant suns, it adds a lot of variety and possible combinations of clouds colours, sun colorus and planet colours, and fits perfectly with neolite and re2dux ships, and many other oxps.
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Re: Screenshots

Posted: Fri Jun 21, 2013 11:17 pm
by Tichy
An epic place that I found. :)
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One of this screenshots deserves to be my new wallpaper :D