Re: Introduce Yourself.
Posted: Tue Jul 15, 2014 1:35 am
Hi,
I'm Howard, and very new to Oolite, and space games in general (which surprises a great number of people who know me!). I only found out about it a year ago by looking for free sci-fi books on iTunes and came across Drew's Oolite Saga (which I just finished rereading this past weekend), and I only started playing it a couple weeks ago. And although I am certainly old enough to have plate Elite, I'm pretty sure I never heard about that until recently as well.
I've spent the better part of the last week shipping computers from Zaonce to Lave to build up a bank account, and avoiding (or well, trying to) pirates when I can. I started with the generic Cobra Mark III (simply because I don't know any better ) and as I get enough money I'm adding things to it. So far I have fuel injectors, fuel scoops, and a large cargo bay. Next on my list is scanner targeting enhancement and a beam laser (even though my fighting skills are awful )
So, once I get my ship all tricked out, I'm going to need something more exciting than the Zaonce/Lave route (and something to improve my combat abilities). Without using OXPs (I'm starting slow, remember), what are some more interesting things to do/trade/explore?
I still haven't decided what role I wish to play in this game, but it's my general inclination to stay on the good side of the law. Although, I have thought about creating a save point when I get the ship and finances how I like them, then branch off in different directions, so (for example) I can just go out and start killing things if I'm in that type of mood, and not ruin my legal status in other branches I'm playing. But I'm not there yet.
I have lots of other questions, but I'll save those to a better time and venue. I think my game has left me for the day, so I think I'm going to read another story or two from Alien Items to get my late evening "fix"
Seeya all out there!
I'm Howard, and very new to Oolite, and space games in general (which surprises a great number of people who know me!). I only found out about it a year ago by looking for free sci-fi books on iTunes and came across Drew's Oolite Saga (which I just finished rereading this past weekend), and I only started playing it a couple weeks ago. And although I am certainly old enough to have plate Elite, I'm pretty sure I never heard about that until recently as well.
I've spent the better part of the last week shipping computers from Zaonce to Lave to build up a bank account, and avoiding (or well, trying to) pirates when I can. I started with the generic Cobra Mark III (simply because I don't know any better ) and as I get enough money I'm adding things to it. So far I have fuel injectors, fuel scoops, and a large cargo bay. Next on my list is scanner targeting enhancement and a beam laser (even though my fighting skills are awful )
So, once I get my ship all tricked out, I'm going to need something more exciting than the Zaonce/Lave route (and something to improve my combat abilities). Without using OXPs (I'm starting slow, remember), what are some more interesting things to do/trade/explore?
I still haven't decided what role I wish to play in this game, but it's my general inclination to stay on the good side of the law. Although, I have thought about creating a save point when I get the ship and finances how I like them, then branch off in different directions, so (for example) I can just go out and start killing things if I'm in that type of mood, and not ruin my legal status in other branches I'm playing. But I'm not there yet.
I have lots of other questions, but I'll save those to a better time and venue. I think my game has left me for the day, so I think I'm going to read another story or two from Alien Items to get my late evening "fix"
Seeya all out there!