Replacing Constores with Griff Trade outposts@Griff and Doc
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- Disembodied
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- JensAyton
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This doesn’t affect Oolite (it ignores colour management issues anyway), but of course log spam is annoying, so it should be fixed.Ark wrote:Code: Select all
[texture.load.png.warning]: ***** A PNG loading warning occurred for AddOns/YOUR_AD_HERE_set_C.oxp/Textures/yah_set_C_ad_small_2frames.png: Ignoring attempt to set cHRM RGB triangle with zero area
One way to fix it would be to use pngcrush as follows:
Code: Select all
pngcrush -rem cHRM yah_set_C_ad_small_2frames.png yah_set_C_ad_small_2frames_fixed.png
Code: Select all
pngcrush -rem cHRM -rem gAMA -rem iCCP -rem sRGB yah_set_C_ad_small_2frames.png yah_set_C_ad_small_2frames_fixed.png
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- DaddyHoggy
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I've noticed that when I open some of the original ship textures in GIMP I get warnings about sRGB info (i think that's what it says) - I untick lots of stuff when I save them back out and the warning does not return if I reopen my modified texture - but I will look at pngcrush as well....
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
You are going to see it in the game one way or another. Trust me on that!!Disembodied wrote:
Thanks to all who made this work... even if it doesn't get into the game it's made my day to see it in the screenshot!
Well that "eventually" is the problemDisembodied wrote:One thing, though: since the station rotates, does it matter if players come across it back-to-front? It'll come the right way round eventually
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I didn't like the fact that the use of a video, when tweaked to look like neon, was leaving strange color artifacts on the image. So I just cleaned it up a bit. Old on the left, new on the right. I think the one on the right looks pretty good!
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If that's the case, why can't I have Food Court Popcorn Cat?!?Disembodied wrote:
Thanks to all who made this work... even if it doesn't get into the game it's made my day to see it in the screenshot! One thing, though: since the station rotates, does it matter if players come across it back-to-front? It'll come the right way round eventually.
"All is for the best in this best of all possible worlds..."
Dr.Pangloss, Voltaire's 'Candide'.
Dr.Pangloss, Voltaire's 'Candide'.
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I agree, is this specieism being practiced? Is it cos we is felines?Pangloss wrote:If that's the case, why can't I have Food Court Popcorn Cat?!?Disembodied wrote:
Thanks to all who made this work... even if it doesn't get into the game it's made my day to see it in the screenshot! One thing, though: since the station rotates, does it matter if players come across it back-to-front? It'll come the right way round eventually.
Captain Hesperus
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- Disembodied
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A fair question ... OK, signs with writing on them will go back-to-front as the station spins around. Is that a huge issue, though? Not being able to have writing does put a big restriction on what can go on the billboard. I know there's plenty of other space for text, but is the animated neon top-piece non-verbal only?Pangloss wrote:If that's the case, why can't I have Food Court Popcorn Cat?!?
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Ark's plan - and I agree - is minimal code changes between Constores. However, I don't mind that on occassion the text is the wrong way round - if anything it adds to the realism of the 'verts...
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
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DaddyHoggy wrote:Ark's plan - and I agree - is minimal code changes between Constores. However, I don't mind that on occassion the text is the wrong way round - if anything it adds to the realism of the 'verts...
"All is for the best in this best of all possible worlds..."
Dr.Pangloss, Voltaire's 'Candide'.
Dr.Pangloss, Voltaire's 'Candide'.
Well the only change in the code (in order to replace the drinking spaceman with happy frog) is to change the frames of the ad in shipdata.plist from 5 to 4. The fact that that ad has letters has nothing to do with code changes.DaddyHoggy wrote:Ark's plan - and I agree - is minimal code changes between Constores. However, I don't mind that on occassion the text is the wrong way round - if anything it adds to the realism of the 'verts...
My main concern for the constores is to be different but at the same time similar so I wanted to put on the roof things that are similar with the drinking spaceman like the dancing robot or the funky chicken.
Does anybody of you that have the wip tried to change the texture of the roof billboard in one set with the happy frog and also change the frames of the ad in shipdata plist from 5 to 4 so he can see it live (DO NOT FORGET THE SHIFT!!). A static screenshot that posted by me is the only thing that you have seen. Am i right?
But if everybody agrees that I should put the happy frog with letters (but apparently without first seeing it live on a constore) that is ok with me i will do it
As for the pacman made by pangloss is definitely out of the question to ask me put it on a constore unless pangloss first make that look like a neon billboard (no offence pangloss - sorry about that)
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just changing the number of frames in the shipdata.plist will break the animation i'm afraid, the shader will chop up the original image incorrectly and well end up with a quater of the next frame sqaushed into the current frame.
There's a fairly easy fix for this, i could just upload another version of the neon billboard with the texture on the reverse side polygons mirrored so that the text will read OK on them, although the front and back sides won't match exactly anymore, but i vote for leaving it as it is (with the mirrored text on the back)
There's a fairly easy fix for this, i could just upload another version of the neon billboard with the texture on the reverse side polygons mirrored so that the text will read OK on them, although the front and back sides won't match exactly anymore, but i vote for leaving it as it is (with the mirrored text on the back)
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@Ark due to interference from RL(TM) I've not had chance to fire up Oolite in several days - I will swap in the Happy Frog asap...
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.