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Re: Screenshots

Posted: Mon Nov 05, 2012 6:14 pm
by Cody
CaptSolo wrote:
Location: Inera in chart one. Lining up with Griff's new Ico... the shaderless version. Lovely![snip]
<applauds>

Re: Screenshots

Posted: Mon Nov 05, 2012 7:36 pm
by DaddyHoggy
CaptSolo wrote:
Location: Inera in chart one. Lining up with Griff's new Ico... the shaderless version. Lovely!

Image
It seems to have a rather majestic sense of scale about it...

So looking forward to having time to play again!

Re: Screenshots

Posted: Tue Nov 06, 2012 12:24 am
by pagroove
I love this game :D Fantastic shot.

Re: Screenshots

Posted: Tue Nov 06, 2012 4:00 am
by Diziet Sma
El Viejo wrote:
Commander Jameson, the apprentice contrabandista, is doing pretty good for only nineteen days in space though:
He is indeed.. clearly, he's 'prenticed to a good teacher.. :lol:

Re: Screenshots

Posted: Tue Nov 06, 2012 4:05 am
by Cody
Yeah, ain't that the truth! All done without side-stepping the 'lanes or any other dodges - and with NPC Shields installed, plus an encounter with a Green Gecko (which Commander Jameson somehow managed to survive - he's a crafty fox)!

Re: Screenshots

Posted: Tue Nov 06, 2012 5:19 am
by Rese249er
Image
Screenshot of my personal mod of AadHudv0.7, taken in combat with Thargoids inside Lezaer Prime's atmosphere.

Re: Screenshots

Posted: Tue Nov 06, 2012 3:40 pm
by Griff
DaddyHoggy wrote:
CaptSolo wrote:
Location: Inera in chart one. Lining up with Griff's new Ico... the shaderless version. Lovely!
Image
It seems to have a rather majestic sense of scale about it...
So looking forward to having time to play again!
:shock: Wow, that looks better than the shader version!

Re: Screenshots

Posted: Tue Nov 06, 2012 5:58 pm
by CaptSolo
Griff wrote:
:shock: Wow, that looks better than the shader version!
I wouldn't know, really. Have to say this: I use every one of your textures. The specular map - or whatever it does - in the diffuse textures alpha channel is layered on top of the recombined RGB, using whatever mode and opacity that produces a pleasing effect. But what is agreeable to me is, of course, purely subjective.

Re: Screenshots

Posted: Wed Nov 07, 2012 6:55 pm
by Cody
As I plugged this over in the Oolite Embassy at SSC today, I thought it deserved another mention here - the Oolite Image Repository!

I also gave this a plug, which may be of interest to some members - Giles' Oolite Models.

Re: Screenshots

Posted: Thu Nov 08, 2012 6:58 am
by Rxke
El Viejo wrote:
As I plugged this over in the Oolite Embassy at SSC today, I thought it deserved another mention here - the Oolite Image Repository!
I clicked randomly, some jaw dropping stuff!


But... http://www.daftworks.co.uk/oomages/wors ... e_ever.jpg :?: :mrgreen:

Re: Screenshots

Posted: Thu Nov 08, 2012 2:27 pm
by ClymAngus

Re: Screenshots

Posted: Thu Nov 08, 2012 2:31 pm
by superbatprime
Hm, tabletop Oolite?
I wonder if there's a rule set knocking around on the Daftworks site...

/investigates.

Re: Screenshots

Posted: Thu Nov 08, 2012 2:32 pm
by Rxke
I thought this was even more intriguing:

http://www.daftworks.co.uk/oomages/jessica-ennis.jpg

:lol:

Re: Screenshots

Posted: Thu Nov 08, 2012 2:38 pm
by Disembodied
superbatprime wrote:
Hm, tabletop Oolite?
I wonder if there's a rule set knocking around on the Daftworks site...

/investigates.
More information on Selezen's Elite board game in this thread:

https://bb.oolite.space/viewtopic.php?f=7&t=12044

Re: Screenshots

Posted: Thu Nov 08, 2012 2:44 pm
by ClymAngus
Combine this with "deluxe" counters from the 3D scanning and you've got yourself a distinct possibility.
Beats the t*t's off monopoly that's for sure. Hang on, elite monopoly...........

Ooooooo.