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Re: Screenshots

Posted: Wed Oct 10, 2012 3:28 pm
by quatermass
WOW! :shock:

Re: Screenshots

Posted: Wed Oct 10, 2012 4:42 pm
by Rxke
What are we looking at?

Re: Screenshots

Posted: Wed Oct 10, 2012 4:44 pm
by Cody
Rxke wrote:
What are we looking at?
This... the mis-jump sequence is pretty damn cool too!

Re: Screenshots

Posted: Wed Oct 10, 2012 4:51 pm
by Thargoid
And a static shot really doesn't do it justice - nice one there Svengali, as ever.

Re: Screenshots

Posted: Wed Oct 10, 2012 4:54 pm
by Cody
Thargoid wrote:
And a static shot really doesn't do it justice
Too right... you gotta see the whole sequence!

Re: Screenshots

Posted: Wed Oct 10, 2012 9:31 pm
by Griff
oh my word! :shock: That new jump sequence effect is absolutely amazing!
edit: Do you think with the new visual effects stuff it might be possible to place some sort of temporary 'frontier-ish' witchspace exit cloud behind the player ship when they arrive in the new system?

Re: Screenshots

Posted: Wed Oct 10, 2012 11:29 pm
by Tricky
Griff wrote:
oh my word! :shock: That new jump sequence effect is absolutely amazing!
edit: Do you think with the new visual effects stuff it might be possible to place some sort of temporary 'frontier-ish' witchspace exit cloud behind the player ship when they arrive in the new system?
Pleaseeeeee!!!!

Or even a Babylon 5 jumpgate at the start and end.

Re: Screenshots

Posted: Wed Oct 10, 2012 11:33 pm
by Cody
Tricky wrote:
Or even a Babylon 5 jumpgate at the start and end.
Please no - not jump-gates!

Re: Screenshots

Posted: Thu Oct 11, 2012 1:11 am
by Tricky
El Viejo wrote:
Tricky wrote:
Or even a Babylon 5 jumpgate at the start and end.
Please no - not jump-gates!
:lol:

I'd be happy with a bluish globe (a proper 3-dimensional globe) with sparkly bits/lightning strikes all over it.

Re: Screenshots

Posted: Thu Oct 11, 2012 6:47 am
by Thargoid
Griff wrote:
oh my word! :shock: That new jump sequence effect is absolutely amazing!
edit: Do you think with the new visual effects stuff it might be possible to place some sort of temporary 'frontier-ish' witchspace exit cloud behind the player ship when they arrive in the new system?
Yes, it'd be quite simple (although it would be a "fake" and not usable for jumping, unless things got a bit scripty).

If I get time I'll knock something together and share with you so you can perhaps work some shader magic on it.

Re: Screenshots

Posted: Thu Oct 11, 2012 9:24 am
by Svengali
Thargoid wrote:
Griff wrote:
oh my word! :shock: That new jump sequence effect is absolutely amazing!
edit: Do you think with the new visual effects stuff it might be possible to place some sort of temporary 'frontier-ish' witchspace exit cloud behind the player ship when they arrive in the new system?
Yes, it'd be quite simple (although it would be a "fake" and not usable for jumping, unless things got a bit scripty).

If I get time I'll knock something together and share with you so you can perhaps work some shader magic on it.
okeydokey - that sounds like a plan .-)

Re: Screenshots

Posted: Thu Oct 11, 2012 3:53 pm
by Cody
You get the full jump sequence when hitching a lift now too - cool!

Re: Screenshots

Posted: Thu Oct 11, 2012 5:21 pm
by Tricky
I love it when you mis-jump into interstellar space and the Thargoids are already shooting at you before you have exited witchspace. Makes it more believable that the Thargoids are waiting for you within witchspace. :D

Re: Screenshots

Posted: Thu Oct 11, 2012 8:06 pm
by Thargoid
Not quite a screenshot, but a video clip of the jumps (normal and misjump) can be found here on my youTube channel.

Does it slightly more justice than a screenshot, but not ideal as my machine ain't that powerful...

Re: Screenshots

Posted: Thu Oct 11, 2012 8:28 pm
by Switeck
Tricky wrote:
I love it when you mis-jump into interstellar space and the Thargoids are already shooting at you before you have exited witchspace. Makes it more believable that the Thargoids are waiting for you within witchspace. :D
In a couple of my crazy tests, I've started a jump with nothing around, had Thargoids attack my ship during the wormhole break pattern animation sequence, then emerged from witchspace at a regular system with no Thargoids in-system.