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Re: Screenshots
Posted: Thu Sep 20, 2012 10:05 am
by Rxke
wow, that's even better! No collision detection going haywire because a gazillion pieces floating too close together.
But where are my manners:
CONGRATULATIONS for pulling this off! YAY for RINGS in OOLITE!
wow
wow
wow
Re: Screenshots
Posted: Thu Sep 20, 2012 10:08 am
by Rxke
the other pics are must-see!
...it does have some kind of minecraft feel, grin
Re: Screenshots
Posted: Thu Sep 20, 2012 10:32 am
by JazHaz
Rxke wrote:
the other pics are must-see!
Check the
Rings Demo thread for cim's and my screenshots.
Re: Screenshots
Posted: Thu Sep 20, 2012 10:38 am
by Rxke
yes, I had just discovered it....
Re: Screenshots
Posted: Thu Sep 20, 2012 11:27 am
by Selezen
WOW.
No, I mean it. WOW.
Nice work!
Re: Screenshots
Posted: Thu Sep 20, 2012 11:47 am
by JazHaz
Oolite 1.77 is going to be massive, what with this, and the other new OXPs!
Re: Screenshots
Posted: Fri Sep 21, 2012 1:42 pm
by Switeck
A few consistently random (so each revisit to a system has the same combos) secondary planets and moons to go along with that, and it's going to seem like the Oolite universe grew immensely in size.
Re: Screenshots
Posted: Fri Sep 21, 2012 9:07 pm
by DeathKnyte
That might be an interesting console (in the above picture) for me to try.
Is that an oxp HUD, El Vejo, or did you make that just for your own personal use?
I like the space compass (on the right side). Nice and big, easy to orient the ship with it, I imagine.
What is the little circle monitor / gauge for, above the missile display?
I wish I knew how to program computers, so as to get a name on my dashboard too...
Re: Screenshots
Posted: Fri Sep 21, 2012 9:16 pm
by Cody
DeathKnyte wrote:Is that an oxp HUD, El Vejo, or did you make that just for your own personal use?
El Viejo wrote: that was done using the
Fighter Hud OXP, and some tinkering with an image contained therein.
I use the MKI Fighter Hud... but it still needed some personal tweaks.
DeathKnyte wrote:What is the little circle monitor / gauge for, above the missile display?
That is the roll/pitch gauge (unless you mean the tiny green circle above... that's the roll/pitch precision indicator).
Re: Screenshots
Posted: Sat Sep 22, 2012 7:15 pm
by DeathKnyte
ah - okay.
You're using a ball within a sphere concept, for the gyroscopic effect.
Very creative.
Very nice dashboard and gauge layouts.
Re: Screenshots
Posted: Tue Sep 25, 2012 6:51 am
by CaptKev
You can download FighterHUD from my signature, if you want to give it a test run
Re: Screenshots
Posted: Tue Sep 25, 2012 2:00 pm
by RyanHoots
I was browsing through all of my old screenshots (I have tons), and I found this shot of a Chopped Cobra:
Re: Screenshots
Posted: Wed Oct 03, 2012 6:20 pm
by Tricky
Communicating Apache Gunship style. Before they fixed the comms.
(Click on image for large version)
Re: Screenshots
Posted: Wed Oct 03, 2012 9:30 pm
by CaptSolo
Hitched a ride with a Boa2 and her escorts to Onorti. Once there, examined exterior of ship... looking for "Mynocks... chewing on the power cables", when what should I see?
Eventful flight in-system as the Cougar splashed a half dozen pirates, leaving the loot for me to scoop.
Re: Screenshots
Posted: Wed Oct 10, 2012 12:58 pm
by Cody