The pros and cons of saving some poor trader called Vivian from a large gang of bandits: 34t of booty - and a repair bill of over 80k!
Rolling Thunder strikes again.
@Rxke, maik and Zieman
Cheers. I'll make it available as demo when I'm done with it. It currently only works with trunk and CCL1.6.1, but I guess it will be possible to do a v1.76,1 version. A few things are still on my todo list (the water shader is one of them), but Ironfist has run it on his his box (muchas gracias) already. The wole thing is meant as appetizer for animations - Oolite can do really cool things and animations are a very interesting aspect. And when comparing the filesizes and flexibility with videos then it gets clear that it is the way to go.
These are screenshots of The Liberator from my personal modified version of Sabre's original OXP, which fixes some issues with the original. It doesn't fix the main issue, however, i.e. that the ship is too high for a standard docking bay.
It doesn't fix the main issue, however, i.e. that the ship is too high for a standard docking bay.
Would it not be possible to run the DAT file through the DatScale.py converter to reduce the size?
In principle, yes, if the subentities are equally shrunken. However, the OXP creator envisioned it to be in this size, and he may have had his reasons for that.