Re: Screenshots
Posted: Mon Feb 27, 2012 10:51 pm
Does this mean we'll find one of the Babylon Stations somewhere? (Babylon 4 perhaps?)
Svengali wrote:After some more work on the shaders
The moon is cubemapped now (the texture is taken from Cmd.Cheyds DH-Systems for this test and adjusted with the scenes color). Shadows are still a greyscale map (applied to the water and landscape). Additionally I'm experimenting with clouds, but it's a difficult task without blending.
:-) The Camera is still [0,0,0], only the 'scene' and the light position moved (easily controllable by scripts).Griff wrote:Wow that's amazing Svengali! So have you done this by placing the 'camera' somewhere in the system then building this world around it using models & sub entities? If so are we on our way to being able to have a docking tunnel fly though sequence? :drool emoticon:
Ahh... So you were the one who downloaded that texture. You had me wondering, as the part of the site you used to do that isn't linked any of the main pages, and has not been released for "public" use. You had me wondering if someone had somehow managed to stumble across it or something. Glad you found it useful. And just to make sure it's crystal clear - I don't mind you having utilized it. I need to finish it up and 'release' that area some day...Svengali wrote:The moon is cubemapped now (the texture is taken from Cmd.Cheyds DH-Systems for this test and adjusted with the scenes color).
Yep - it was me .-) The whole thing is still in alpha state, but the goal is to create some shaders for cutscenes. Your textures are really awesome and it would be so cool to see the cubemapped planets/moons ingame, Cmd. Cheyd!Cmd. Cheyd wrote:Ahh... So you were the one who downloaded that texture. You had me wondering, as the part of the site you used to do that isn't linked any of the main pages, and has not been released for "public" use. You had me wondering if someone had somehow managed to stumble across it or something. Glad you found it useful. And just to make sure it's crystal clear - I don't mind you having utilized it. I need to finish it up and 'release' that area some day...Svengali wrote:The moon is cubemapped now (the texture is taken from Cmd.Cheyds DH-Systems for this test and adjusted with the scenes color).
Beautiful Picture Griff!Griff wrote:found a station pointing away from the sun, couldn't resist slowing down the TAF to a crawl and drifitng in at a snails pace - really made the station seem huge
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