Screenshots
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- DaddyHoggy
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Re: Screenshots
Does this mean we'll find one of the Babylon Stations somewhere? (Babylon 4 perhaps?)
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- Fatleaf
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Re: Screenshots
Frame, I can see why this is taking its time to be released. But when it does it will be brilliant. It looks amazing.
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Holds the Ooniversal record for "Thread Necromancy"
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Re: Screenshots
After some more work on the shaders
The moon is cubemapped now (the texture is taken from Cmd.Cheyds DH-Systems for this test and adjusted with the scenes color). Shadows are still a greyscale map (applied to the water and landscape). Additionally I'm experimenting with clouds, but it's a difficult task without blending.
The moon is cubemapped now (the texture is taken from Cmd.Cheyds DH-Systems for this test and adjusted with the scenes color). Shadows are still a greyscale map (applied to the water and landscape). Additionally I'm experimenting with clouds, but it's a difficult task without blending.
- DaddyHoggy
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Re: Screenshots
Svengali wrote:After some more work on the shaders
The moon is cubemapped now (the texture is taken from Cmd.Cheyds DH-Systems for this test and adjusted with the scenes color). Shadows are still a greyscale map (applied to the water and landscape). Additionally I'm experimenting with clouds, but it's a difficult task without blending.
You're the best Svengali.
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
- maik
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Re: Screenshots
This. Looks. Incredible.
- pagroove
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Re: Screenshots
Wow something for planetfall .
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Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
Re: Screenshots
That's beautiful
Oolite 1.76
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- Griff
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Re: Screenshots
Wow that's amazing Svengali! So have you done this by placing the 'camera' somewhere in the system then building this world around it using models & sub entities? If so are we on our way to being able to have a docking tunnel fly though sequence? :drool emoticon:
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Re: Screenshots
:-) The Camera is still [0,0,0], only the 'scene' and the light position moved (easily controllable by scripts).Griff wrote:Wow that's amazing Svengali! So have you done this by placing the 'camera' somewhere in the system then building this world around it using models & sub entities? If so are we on our way to being able to have a docking tunnel fly though sequence? :drool emoticon:
The docking tunnel thing... hmm... the breakpattern is hardcoded, so only after docking a screen could show such a scene.
- Cody
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Re: Screenshots
Having been prompted to visit Zaquesso, here is a nice view of Crater Lakes Wilderness Reserve, courtesy of Povray Planets:
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And any survivors, their debts I will certainly pay. There's always a way!
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- Cmd. Cheyd
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Re: Screenshots
Ahh... So you were the one who downloaded that texture. You had me wondering, as the part of the site you used to do that isn't linked any of the main pages, and has not been released for "public" use. You had me wondering if someone had somehow managed to stumble across it or something. Glad you found it useful. And just to make sure it's crystal clear - I don't mind you having utilized it. I need to finish it up and 'release' that area some day...Svengali wrote:The moon is cubemapped now (the texture is taken from Cmd.Cheyds DH-Systems for this test and adjusted with the scenes color).
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Deep Horizon Industries - Your Planet Our Design
Deep Horizon Industries - Your Planet Our Design
Re: Screenshots
Yep - it was me .-) The whole thing is still in alpha state, but the goal is to create some shaders for cutscenes. Your textures are really awesome and it would be so cool to see the cubemapped planets/moons ingame, Cmd. Cheyd!Cmd. Cheyd wrote:Ahh... So you were the one who downloaded that texture. You had me wondering, as the part of the site you used to do that isn't linked any of the main pages, and has not been released for "public" use. You had me wondering if someone had somehow managed to stumble across it or something. Glad you found it useful. And just to make sure it's crystal clear - I don't mind you having utilized it. I need to finish it up and 'release' that area some day...Svengali wrote:The moon is cubemapped now (the texture is taken from Cmd.Cheyds DH-Systems for this test and adjusted with the scenes color).
- Griff
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Re: Screenshots
found a station pointing away from the sun, couldn't resist slowing down the TAF to a crawl and drifitng in at a snails pace - really made the station seem huge
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- DaddyHoggy
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Re: Screenshots
Beautiful Picture Griff!Griff wrote:found a station pointing away from the sun, couldn't resist slowing down the TAF to a crawl and drifitng in at a snails pace - really made the station seem huge
<snip>
Last edited by DaddyHoggy on Mon Mar 12, 2012 1:30 pm, edited 1 time in total.
Reason: removed duplicate link to pic
Reason: removed duplicate link to pic
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
Re: Screenshots
Hey - cool piccie, Griff!