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Posted: Sat Jan 31, 2009 10:27 pm
by JensAyton
Ark wrote:Obviously my count is not off
I didn’t mean your count, I meant… oh, never mind.
Posted: Sun Feb 01, 2009 12:43 am
by Griff
Excellent 20/20 vision there Ark, i never noticed that odd line above the robot before, i think it was caused by me painting pixels right to the edge of the frame, i should have left a blank 1 pixel border - here's the fixed image
@DH
you're right, the drinking spaceman is an odd size, it's caused by me thinking that as long as the individual frames were a power of 2 size i could stack as many of them as i wanted above each other and end up with a final image size that was also a power of 2, what a dipstick! it seemed to work out OK in the end though, even if each frame works out at something like 204.8 pixels high
Posted: Sun Feb 01, 2009 10:19 am
by Ark
Well done Griff!!! the line is gone
What about Pangloss glowad set. Do you think that we must fix them?
In order to finish the first 4 sets i still need 1 more roof billborad
and since i am still able to enter the forum (i am wondering why?) here is the first image of a Sainsboory's (for the upgoming set E)
Hey!!! what is that, get out of the way you nasty creature Captain hesperus!!!!!! I suppose you know nothing about this
In order to finish that i need:
1 roof billboard (something with a pacman would be great!!)
1 set of glow ads
1 1x1 ad (i have tried Disembodied's Happy frog but oolite rejets it, something with it size says the log - do not remember the message)
Also I have not decided yet about the colors of the station. I want the colors to be as close as possible with the brand name ad but that way there are almost the same with the Pi-42 color
Posted: Sun Feb 01, 2009 2:21 pm
by Captain Hesperus
'No discussion will be entered into after purchase.' Read paragraph 99, sub-paragraph 1002, line 300 of the sale docket.
Make sure you use a high magnification microscope.....
Captain Hesperus
Posted: Sun Feb 01, 2009 3:10 pm
by DaddyHoggy
@Ark - Hoorah! The CPS will be very pleased! - Griff's Pacman ad-ring looks great - I notice none of the glowads are glowing
Is this an effect of the simple shader?
What are your plans for the station colours? From memory Tescoo/Red, Mallwart/Blue, Star/Green are all fine and we have Sainsboory's/Orange - also fine! Alternatively you could make Tescoo - white and then you could make the pi-42 red (same as one of the colours in the logo at least) - let me guess you can't do white can you - the old colour ring thing... hmmmm....
Posted: Sun Feb 01, 2009 4:23 pm
by Cmdr Wyvern
:sigh: Another disgruntled spacer wanting to carve his dissatisfaction into your fur with a mil laser. Hesperus, when will you learn? Oy, my work cleaning up after you is never done...
Ark, I'll take the beastie off your hands, free of charge. I have BBQ sauce and I'm feeling hungry.
Posted: Sun Feb 01, 2009 5:54 pm
by 0235
i canot wait for this to come out, it looks amazing, but will it run on 1.65 is the question, or will i have to update my PC? but it will be worth it if i have to update it.
Posted: Sun Feb 01, 2009 6:52 pm
by Tivva
0235 wrote:i canot wait for this to come out, it looks amazing, but will it run on 1.65 is the question, or will i have to update my PC? but it will be worth it if i have to update it.
Not on 1.65, not even on 1.72... You need to upgrade to 1.72.2
You'll find the latest test release on Berlios, took me a few minutes to find it.
Question for the Mods-Why isn't there a link to the latest Oolite test release on the Wiki page?
Posted: Sun Feb 01, 2009 7:21 pm
by 0235
wow, im going to ned to get some serious upgrading done then
Posted: Mon Feb 02, 2009 7:36 am
by Ark
DaddyHoggy wrote:- I notice none of the glowads are glowing
Is this an effect of the simple shader?
Probably because I took the screenshot from the dark side of the station. No light. At office now can not check it. No internet at home
Posted: Mon Feb 02, 2009 8:52 am
by Griff
Ark wrote:DaddyHoggy wrote:- I notice none of the glowads are glowing
Is this an effect of the simple shader?
Probably because I took the screenshot from the dark side of the station. No light. At office now can not check it. No internet at home
I don't think that's it, it looks like we're seeing the default set of ads and no glow effects so there's probably an error somewhere in one of the glow_ads shipdata.plist entries, is there anything in the log?
there could be a mistake in one of the texture file names in the 'materials' or 'shaders' parts or possibley there's a } or a }; too many or something.
Posted: Mon Feb 02, 2009 11:59 am
by DaddyHoggy
@Ark - would be nice to get Disembodied's Happy Frog working - it's a splendid ad - what does the log actually say about it (I know you can't check at work).
Re glow-ads isn't the point of them that they glow? And hence self illuminate and hence their intensity is not affected by the light of the system sun. Thus implying that either something has gone wrong with this particular model or it is a shader issue (or both).
Posted: Mon Feb 02, 2009 12:55 pm
by Griff
I'm not at my proper PC at the moment so i've done this using 'Gimp', i'm not too familiar with it but i think this will be OK:
Disembodied's glup n blow in a shader compatible format, first, the 4 frame animation version for use with shaders:
Second, the no shader version:
Posted: Mon Feb 02, 2009 1:07 pm
by DaddyHoggy
Griff wrote:I'm not at my proper PC at the moment so i've done this using 'Gimp', i'm not too familiar with it but i think this will be OK:
Disembodied's glup n blow in a shader compatible format
And yet I, who uses only GIMP, have failed to produce anything even as vaguely as good! My hat off to you Griff.
Posted: Mon Feb 02, 2009 1:17 pm
by Griff
man, i wouldn't say that, i've just noticed the animation version of gulp n' blow is completely the wrong size, 800 pixels by 200 - how on earth did i manage to do that!?
Edit: fixed the image - it wasn't me - photobucket had a default option to rescale images to a max size of 800x600