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Re: Problem with subentities

Posted: Tue Jun 07, 2011 9:24 am
by Svengali
Thargoid wrote:
That is basically what the fix mentioned above does (except using the taking damage event to trigger it) which for me is more a sticking plaster on the symptom rather than a fix for the problem, but it works in practice from the player experience viewpoint.
It's more than a plaster, because it renders OXP weapons useless.