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Re: [REL] Z-GrOovY paintshed presents:Griff's ships retextur
Posted: Thu Jan 27, 2011 8:44 pm
by dertien
Smivs wrote:Two variants, clean and dirty, one the principle ship and the other like-ship'd to it, and place the conditions in each ship's shipdata.plist entry.
Thank You Smivs, for beeing a gentleman you are rewarded with a cookie.
Okay will try that out a little later but now I am a little behind om my killstore. Gonna get out of the paint clad overalls for a while and do some flying.
Laterz buddy.
Steve
Re: [REL] Z-GrOovY paintshed presents:Griff's ships retextur
Posted: Thu Jan 27, 2011 8:49 pm
by Cody
dertien wrote:Thank You Smivs, for beeing a gentleman you are rewarded with a cookie.
Would that be a Doochy Originals oaten trumble cookie, by any chance?
Re: [REL] Z-GrOovY paintshed presents:Griff's ships retextur
Posted: Thu Jan 27, 2011 8:53 pm
by dertien
El Viejo wrote:dertien wrote:Thank You Smivs, for beeing a gentleman you are rewarded with a cookie.
Would that be a Doochy Originals oaten trumble cookie, by any chance?
Damn, people keep thinking I am Dutch. Nope its an American OreOo . You want one too amigo ?
Re: [REL] Z-GrOovY paintshed presents:Griff's ships retextur
Posted: Thu Jan 27, 2011 9:02 pm
by Cody
Si, por favor, señor… me gusta cookies.
Re: [WIP] Custom GRIFF Cobra MK 3 - new skin(s) for the MK3
Posted: Thu Jan 27, 2011 9:21 pm
by dertien
[quote="dertien"][quote="Smivs"]Yep, try having different textures available, like_ship to them and set where you want them using 'Conditions' in the shipdata.plist.
Nevermind
2) Where can I find a ranking scale for the systemEconomy and sytemGovernment values ?
Re: [WIP] Custom GRIFF Cobra MK 3 - new skin(s) for the MK3
Posted: Thu Jan 27, 2011 9:26 pm
by CheeseRedux
dertien wrote:2) Where can I find a ranking scale for the systemEconomy and sytemGovernment values ?
Here
Re: [WIP] Custom GRIFF Cobra MK 3 - new skin(s) for the MK3
Posted: Thu Jan 27, 2011 9:37 pm
by dertien
CheeseRedux wrote:dertien wrote:2) Where can I find a ranking scale for the systemEconomy and sytemGovernment values ?
Here
Thank you
Re: [WIP] Custom GRIFF Cobra MK 3 - new skin(s) for the MK3
Posted: Thu Jan 27, 2011 9:42 pm
by CheeseRedux
No need to thank me. Think of it as a minuscule repayment for your splendid work.
Re: [WIP] Custom GRIFF Cobra MK 3 - new skin(s) for the MK3
Posted: Thu Jan 27, 2011 10:18 pm
by Commander McLane
dertien wrote:1 ) Would this code work to make the ship appear in a Government type 6
Code: Select all
conditions = (
"systemEconomy_number lessthan 4",
"systemGovernment_number greaterthan 5",
"systemGovernment_number lessthan 7",
);
Yes, but
systemGovernment_number equal 6
would be the more direct choice.
The Wiki has an overview over the available methods and variables/queryable states of the old-style plist-scripting system (which still exists for instance in the conditions-part of shipdata) on the [wiki]Methods[/wiki]-page
Re: [WIP] Custom GRIFF Cobra MK 3 - new skin(s) for the MK3
Posted: Thu Jan 27, 2011 10:23 pm
by dertien
Commander McLane wrote:dertien wrote:1 ) Would this code work to make the ship appear in a Government type 6
Code: Select all
conditions = (
"systemEconomy_number lessthan 4",
"systemGovernment_number greaterthan 5",
"systemGovernment_number lessthan 7",
);
Yes, but
systemGovernment_number equal 6
would be the more direct choice.
The Wiki has an overview over the available methods and variables/queryable states of the old-style plist-scripting system (which still exists for instance in the conditions-part of shipdata) on the [wiki]Methods[/wiki]-page
Thanks again, bookmarked it too.
Re: [REL] Z-GrOovY paintshed presents:Griff's ships retextur
Posted: Fri Jan 28, 2011 6:50 pm
by Zireael
Wow... if only it was possible to change your paintjob without paying again for the ship.
I'm going to download it and maybe I'll get back to Oolite during term break.
EDIT: And to have such skins for Fer-De-Lance, after all it's a spiffy ship.
Re: [REL] Z-GrOovY paintshed presents:Griff's ships retextur
Posted: Fri Jan 28, 2011 9:29 pm
by dertien
Zireael wrote:Wow... if only it was possible to change your paintjob without paying again for the ship.
I'm going to download it and maybe I'll get back to Oolite during term break.
EDIT: And to have such skins for Fer-De-Lance, after all it's a spiffy ship.
Well, you can always resell your Cobra Mk3 for another stock ship and pay the difference. "Stock" basic retextured models are at 230.000 each. Not that expensive I would say. I am also planning on randomizing the availability figures and prices accordingly, which should spice things up even more. base price will be a little less (around 190.000 CR - up to 400.000 for that special "ferrOori" paintjob.
The other ships will be done (all in due time) with a choice of 7 to 10 different versions now planned. So check this thread once in a while and you might see a new release on the Fer-De-Lance pretty soon.
Laterz
Steve
Re: [REL] Z-GrOovY paintshed presents:Griff's ships retextur
Posted: Sat Jan 29, 2011 2:52 am
by Yodeebe
dertien wrote:El Viejo wrote:dertien wrote:Thank You Smivs, for beeing a gentleman you are rewarded with a cookie.
Would that be a Doochy Originals oaten trumble cookie, by any chance?
Damn, people keep thinking I am Dutch. Nope its an American OreOo . You want one too amigo ?
Greetings.
I think that was a reference to 'Dutchy Originals' which is a biscuit company (among other things) of the Dutchy of Cornwall, run by our future king, to keep him out of mischief while he waits for his mum to die.
something like that, anyway.
Fantastic shippage by the way.
Re: [REL] Z-GrOovY paintshed presents:Griff's ships retextur
Posted: Sat Jan 29, 2011 2:55 am
by Cody
Re: [REL] Z-GrOovY paintshed presents:Griff's ships retextur
Posted: Sat Jan 29, 2011 9:17 am
by Smivs
Yodeebe wrote:...that was a reference to 'Dutchy Originals' which is a biscuit company (among other things) of the Dutchy of Cornwall, run by our future king, to keep him out of mischief while he waits for his mum to die.
Couldn't have put it better myself.