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Re: ..

Posted: Wed Feb 17, 2010 12:04 pm
by Lestradae
goran wrote:
Lestradae wrote:
goran wrote:
So far so good. :lol:
That's a rather vocal vow of silence.
I refuse to comment! :)
That's OK, my dear.
allikat wrote:
Lestradae wrote:
allikat wrote:
Or at least exact within 1/12th of an exactness
Why 1/12th? Why not 1/10th, i.e.?
Just an expression of the margin of error in this matter.
Aha, I understand!

Posted: Wed Feb 17, 2010 1:42 pm
by snork
Luca wrote:
I wonder if Space Simulators can be used as education?

Then again, I've heard asteroid mining is more trouble than its worth.

Maybe we should stick games based education to things like medicine, flight, and maybe building.
Educational mesage : "If it moves shoot it! If it is cute and fluffy, shoot it more!"
(same as in TR, the almost only other game I play)

-------
"Im like a stepping razor, Dont you watch my size, I'm dangerous!"

Ha! finally no more competence around.

With no witchdrive fuel I never had a chance to get the Constrictor.

To have more witchfuel left when arriving at Orrara, I planned to detour to nearby planets, but that day I would always die in those systems.
Now, yesterday, suddenly no problem. Getting the constrictor first time, with enough fuel in the tank.

Image

-----------------------------
What does the Naval Energy Unit do, btw. ?
I was hoping it meant replacing the main thrust and the Python being a bit faster, but it still seems all slow to me. :?
I do not have any comparison with the normal Python energy recharge rate, shield going-down or rebuilding to compare with.

Posted: Wed Feb 17, 2010 2:49 pm
by JensAyton
Luca wrote:
Then again, I've heard asteroid mining is more trouble than its worth.
With China threatening to stop all export of rare earth metals in a couple of years, it might be time to reassess that position very very fast

Posted: Wed Feb 17, 2010 4:44 pm
by Disembodied
Indeed ... "No blood for dysprosium" is not a catchy slogan.

Posted: Fri Feb 19, 2010 10:54 pm
by Poro
I wonder how long pointless one-liners, that add no content, will keep this thread going?

Wait...

Posted: Fri Feb 19, 2010 11:14 pm
by DaddyHoggy
Poro wrote:
I wonder how long pointless one-liners, that add no content, will keep this thread going?

Wait...
Not much longer I suspect - it's doomed...

.

Posted: Fri Feb 19, 2010 11:46 pm
by Lestradae
Doomed!

(Not domed, that would be different)

Posted: Fri Feb 19, 2010 11:53 pm
by Commander McLane
Poro wrote:
I wonder how long pointless one-liners, that add no content, will keep this thread going?
The fact that, before your pointless one-liner resuscitated it, the thread had already been clinically dead for two days, might be telling in this regard... 8)

Posted: Fri Feb 19, 2010 11:56 pm
by allikat
So, do we report this thread as spam??? :lol:

..

Posted: Sat Feb 20, 2010 12:00 am
by Lestradae
Commander McLane wrote:
Poro wrote:
I wonder how long pointless one-liners, that add no content, will keep this thread going?
The fact that, before your pointless one-liner resuscitated it, the thread had already been clinically dead for two days, might be telling in this regard... 8)
I for one can't help to point out the fact that you pointed out a fact that was pointless to begin with!

Re: ..

Posted: Sat Feb 20, 2010 12:09 am
by allikat
Lestradae wrote:
Commander McLane wrote:
Poro wrote:
I wonder how long pointless one-liners, that add no content, will keep this thread going?
The fact that, before your pointless one-liner resuscitated it, the thread had already been clinically dead for two days, might be telling in this regard... 8)
I for one can't help to point out the fact that you pointed out a fact that was pointless to begin with!
And I have to point out the fact that he pointed it out most pointedly that this thread was pointless!

Posted: Sat Feb 20, 2010 1:47 am
by DaddyHoggy
This thread is more pointy than a porcupine convention...

Posted: Sat Feb 20, 2010 6:02 am
by Diziet Sma
That was to the point...

Posted: Sat Feb 20, 2010 9:28 am
by another_commander
Oh, the inevitability...