To misquote our Supreme Grand Admiral, that might just be a case of premature optimisiation.
Adding keypress intercepts could involve a pretty radical rethink/redesign of OXP/player interaction. Quite a tricky subject, really!
Which is why, afaik, this is one of the 'well past NSR' bits!
RFC: revised mission screens for JavaScript
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- JensAyton
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Actually, this arose out of a discussion with PhantorGoth on IRC. I can’t see any reason not to have an optional, queryable identifier parameter in the mission screen dict.
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