Excellent, Just like Zarece in Famous Planets

Moderators: winston, another_commander
Uh, yes. Some procedural planets are looking great, but then you'd need a list of systems. So for me it's not necessary (and I'm not going to visit all systems). If I remember right you have already planned a switch for this, so anybody can switch between your textures and procedural planets.Cmd. Cheyd wrote:I had not planned on any procedural planets appearing, but I guess I could if enough folks wanted... I'd like to get some additional feedback for / against before I made any changes though.
I simply meant that each time you enter a system the oxp sets (for example) a 50/50 percent chance that either a normal 1.73 planet OR a System Redux texture is used.Cmd. Cheyd wrote:Yes, there's a general toggle to turn main planet texturing on/off. I think what pagroove was proposing was having random planets use the procedural.
Two ways I can go about doing that:
1) Current algorithm to determine a planets texture has 5 outputs (1-5). I could make #5 (for example) exit the function and just go back to procedural. It would mean roughly 20% of all planets would be procedural.
2) I could add an precursor algorithm that would determine if a planet was procedural or textured, and at a given percentage. Of the textured planets, they would still have the 5 choices as is currently designed.
I just would like to make you aware that this may lead to weird results in conjunction with some OXPs. Especially mission OXPs may change the TL, and probably economy and government of a system on the fly, depending on what things happen during the mission. It is highly likely that the player will visit the system in question both before and after the changes are made. So he would meet one planet texture first, and then a completely different texture (which for the player will look like a completely different planet) only a very short while after. I'm afraid that would give an odd feel and look for the game. So, personally and as an OXPer, I would rather like these variables left out of the equation, as far as the planet texture is concerned.Cmd. Cheyd wrote:If the TL, government of a system is changed, if the max number of planets or moons is altered, or one of a dozen other things I use in the algorithm get shifted, the results will too.