
D:\myoolite\trunk\oolite.app\Logs\Latest.log
Open with some text editor or rtf-reader etc.
Moderators: winston, another_commander
I always thought this lineLestradae wrote:Do you hold down the SHIFT key while starting the game after changes to the oxps in your AddOns folder?
You have to do so so that Oolite recognises the changes you have made ...
Code: Select all
Cache is stale (modification dates have changed). Rebuilding from scratch.
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
DaddyHoggy wrote:I always thought this lineLestradae wrote:You have to do so so that Oolite recognises the changes you have made ...was the indicator that Oolite was re-searching the addon folder...Code: Select all
Cache is stale (modification dates have changed). Rebuilding from scratch.
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
Not the only, I often leave the log-file open and when your above quoted message appears, I let the shift go.DaddyHoggy wrote:...would appear to be the only consitant way to guarantee flushing the cache.
Twas I who suggested DS9.Jagen Ordo wrote:I found out it might be that the 1.72.2 version doesn't agree with my Windows, as it freezes pretty much unpredictable.
So, I think I got the ugliest bugs out of my Starship, it only needs a texture.
Ah, one bug remains. I can't seem to buy weapons for port, starboard, and aft. Only forward phasers (coloured blue to honour The Original Series) are available, although I copied the script I used for the lambda class shuttle.
I need a volunteer for beta testing.
Recently recovered: USS Defiant, NX-74205. Already fit for Oolite, triple-tested it. But it got a unique texture I made. Pretty much simulates the cloaking technology, as you won't see it with your eye until it's right on top of you. It has a black paint job, with a Jolly Roger on the nacelles, and on the top where the name used to be on the original. And of course the red and blue glow on the engines.
And as someone mentioned a space station DS9, I thought about the starbases from the motion picture. Only they shouldn't rotate.
Is it possible to create a station without rotation and with a bigger docking port?
Or maybe with docking masts like DS9?
How many docking ports can a station have max?
I know I'm thinking weird stuff, but it's 0015 in Germany, and I should start seeing my bed.
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
See the BuoyRepair oxp for a big non-rotating station and some unique docking facilities..Jagen Ordo wrote:And as someone mentioned a space station DS9, I thought about the starbases from the motion picture. Only they shouldn't rotate.
Is it possible to create a station without rotation and with a bigger docking port?
Or maybe with docking masts like DS9?
How many docking ports can a station have max?
I know I'm thinking weird stuff, but it's 0015 in Germany, and I should start seeing my bed.
This has nothing to do with a script, only with your ship definition in shipyard.plist. Read the WIKI:Jagen Ordo wrote:Ah, one bug remains. I can't seem to buy weapons for port, starboard, and aft. Only forward phasers (coloured blue to honour The Original Series) are available, although I copied the script I used for the lambda class shuttle.
It all gets very clear if you remember that there are only 10 groups of people in the world: the ones that speak binary and the ones who don't.weapon_facings
What weapon mounts are available on the ship. This is a bit-mask, so pick the mounts and add the numbers:
1 - Forward
2 - Aft
4 - Port
8 - Starboard
Example:
Fore and aft weapon mounts only.
<key>weapon_facings</key>
<integer>3</integer>
Example:
All weapon mounts.
<key>weapon_facings</key>
<integer>15</integer>
Code: Select all
S
t P F
a o A o
r r f r
b t t w
1 1 1 1
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.