@ Arexack_Heretic
It is a Shuttle, however one that can fire back., Bay doors are textured, wouldnt be to hard to model them instead.. but you are really only going to seem them close up, so it would be waste of polies.. Cant remember its poly count but it is in the 700 range... The Horns have since been removed.. My future bride said it looked like a smiling man, and i agreed..
.. yeah it was pictures of some curled up adder... i based the whole design on the Adder MK I as i intented to make it a MK III Adder.. before i knew the stats the MK II which IMO is TOOO superd up, i mean a jump from .240 lem to .400 lem(MK 2) in 1 version is quite hefty, add to that i beleive 2 or 3 missile and 7 ton of cargo.So I gave up that idea instead of nagging about it.. which is actually what i am doing now.. but oh well.. i mean nothing bad by it...
I revived it however when i thougt of the Keelback..
@Ahruman
Smoothing Works In Game, since im very aware of what visual problems incorrect smoothing can bring.. I had similar Worries when i modded for Battlefield 1942, for the mod Galactic Conquest.. allthough in 1942 it was more in the UV maps the problems was..
Here is a few pics
Cheers Frame...