the berlios-server seems to have a problem. When I use the link in the original post I either get a "you have no permission to open this site"-error (yesterday evening) or nothing at all (now).



Moderators: winston, another_commander
I did request a feature from Giles a while back, which he said he'd implement but I don't think he got round to.Uncle Reno wrote:Can't the player at least keep the target lock once a missile is fired, even if he can't fire salvos?
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"awardCredits: -[local_anarchies_bribesum]"
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"awardCredits: -[local_legal_reward]"
I guess there is something missing in ahruman-test.js.Console wrote:Oolite [jstest.alert]: Player alert condition changed to docked (mass locked)
Oolite [script.javaScript.exception.1]: ***** JavaScript exception: stationName is not defined
Oolite [script.javaScript.exception.1]: /Applications/Spiele/Oolite 1.68/AddOns/JavaScript test.oxp/Scripts/ahruman-test.js, line 87.
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"rendering.opengl.extensions" = "no";
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"$troubleShootingDump" = "no";
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"dataCache" = "no";
Really? The wiki recommends it:Ahruman wrote:awardCredits: hasn’t been changed, but was never designed to handle negative values gracefully.
It should of course be "awardCredits" instead of "awardMoney", but anyway, since the days of old awardCredits seems to be meant to deal with negative values as well. (And it did fine in 1.65.)EliteWiki ([url=http://wiki.alioth.net/index.php/OXP_howto_AI]OXP howto AI[/url]) wrote:markTargetForFines Deals out a fine to target.
Example:
"markTargetForFines: 100"
Will fine the target 10Cr. N.B. for commercial transactions "awardMoney -$" is a more suitable method.