Posted: Fri Mar 23, 2007 8:07 pm
"Fatalism is not an argument, it's the avoidance of an argument."
this isn't an argument. it's more like a little whine by someone having a little hissy-fit because he didn't save the game and lost several hours gameplay.
newsflash for you : sht happens. it's that simple. gamewise, witchspace misjumps are caused by a malfunction in the jump equipment, vastly complex navigation & control computers and very powerful engines. ANY little thing could go wrong, no matter how well you fly, fight, look after your ship - someone recently got shoved out of the Witchspace tunnel ina collision.. things happen that are out of the control of the player.
your arguments are...interesting to say the least. "Combat risk is highly variable and highly influenced by the player. You get to choose the systems you fly to, and so you have a way to control your risk. " exactly - but there's still a chance that no matter where you go, how "safe" a system, a pair of Pythons w/ Wolf escorts is gonna hop in and blow the sht out of you. it's happened to me in Corporate States. it's an aspect of the game. sht happens. should we take THAT out and make CorpSes 100% safe?? I'd vote no.
taking the misjump aspect *completely* out the game is unrealistic. you could say you're "fixing/making safer" that interaction between the puters and the engines, but at the end of the day - sht happens. that's one reason why spaceshuttles and planes crash, you can spend any amount of resources on something and there'll STILL be a chance it'll go t*ts-up. All you can do is narrow the odds of that, and that has already been done to most people's satisfaction, demonstrated by the amount of times you misjump w/out forcing it. personally, it's only happened to me once.
it's like the FdLs who fight at full burn. you can be the best pilot in the world, choose the safest routes going, but there's still a random chance that one will appear and have rammed you into oblivion before you can nail him. it's happened to me more than once, see my other thread.
me, i save the game the instant i dock, because i've had the game vanish while changing screens and lost xxx kills and yyy tons of scooped cargo. usually save when i'm kitted out and ready to launch, just to save time in case i get nailed or the game crashes again. F2+Enter. learn it, it doesn't take much effort.
"But don't you see, reloading *isn't* realism? you have one life. " riiiight. if that's the way you play, starting afresh after every time you die, you're gonna be waiting a long time to get to Elite.
this isn't an argument. it's more like a little whine by someone having a little hissy-fit because he didn't save the game and lost several hours gameplay.
newsflash for you : sht happens. it's that simple. gamewise, witchspace misjumps are caused by a malfunction in the jump equipment, vastly complex navigation & control computers and very powerful engines. ANY little thing could go wrong, no matter how well you fly, fight, look after your ship - someone recently got shoved out of the Witchspace tunnel ina collision.. things happen that are out of the control of the player.
your arguments are...interesting to say the least. "Combat risk is highly variable and highly influenced by the player. You get to choose the systems you fly to, and so you have a way to control your risk. " exactly - but there's still a chance that no matter where you go, how "safe" a system, a pair of Pythons w/ Wolf escorts is gonna hop in and blow the sht out of you. it's happened to me in Corporate States. it's an aspect of the game. sht happens. should we take THAT out and make CorpSes 100% safe?? I'd vote no.
taking the misjump aspect *completely* out the game is unrealistic. you could say you're "fixing/making safer" that interaction between the puters and the engines, but at the end of the day - sht happens. that's one reason why spaceshuttles and planes crash, you can spend any amount of resources on something and there'll STILL be a chance it'll go t*ts-up. All you can do is narrow the odds of that, and that has already been done to most people's satisfaction, demonstrated by the amount of times you misjump w/out forcing it. personally, it's only happened to me once.
it's like the FdLs who fight at full burn. you can be the best pilot in the world, choose the safest routes going, but there's still a random chance that one will appear and have rammed you into oblivion before you can nail him. it's happened to me more than once, see my other thread.
me, i save the game the instant i dock, because i've had the game vanish while changing screens and lost xxx kills and yyy tons of scooped cargo. usually save when i'm kitted out and ready to launch, just to save time in case i get nailed or the game crashes again. F2+Enter. learn it, it doesn't take much effort.
"But don't you see, reloading *isn't* realism? you have one life. " riiiight. if that's the way you play, starting afresh after every time you die, you're gonna be waiting a long time to get to Elite.