Goodness! I wasn't expecting all this!!
phkb wrote: ↑Wed Jan 31, 2024 1:53 am
Cholmondely wrote: ↑Tue Jan 30, 2024 10:36 am
So there should be a hefty docking fee
100cr sound about right?
I'm not sure about this one.
Nuit would expect to make a lot of money from these docks - horrendously massive ships docking (=> expensive!) with either
lots of cargo
or lots of wealthy liner passengers coming aboard to spend money. If they have 4 cobras docked with 4 emerald liners sitting out waiting to dock they will be losing money. They will want to give the Emeralds preference. And 100₢ is slightly more than the average price of 1TC of luxuries. A mere quarter the price of a pulse laser.
But they will also presumably know that the Emeralds are in the solar system (or am I being optimistic?). If they do, they will keep the 4 empty slots for the 4 emeralds. If there are only three Emeralds then they will happily rent out the fourth. And if a 4th emerges from hyperspace they will then ask me to move my Cobra.
If I understand correctly, London Heathrow airport charges £20/passenger for either landing or departing (passenger handling/luggage handling/security checks
etc.) + £200/hour (parking) -
unsure if this is £200/hour or £200/passenger seat/hour
or in credits 0.1₢/passenger (for both landing and then departing later) + 0.25₢/hour. Emeralds carry 20-30,000 passengers?
ie 2,000₢ - 3,000₢ for the passengers.
So maybe 125₢/hour would be better? 100₢ sounds too "gamey" to me. Heathrow's charges are more complex (£20.21/passenger, peak vs. off-peak, wide-bodied planes vs narrow-bodied,
etc.) And I'm unsure about the parking charges - are they for being parked at the terminal itself or at a parking bay elsewhere in the airport?
References:
BBC news report on Heathrow charges
Heathrow Airport's proposed charges (2021) - download
₢ <> £/$/A$ exchange rate
Emerald Liners
I would think that it might be
easier (for the Nuit - not Limbo's RH) to just forbid docking to small ships!
phkb wrote: ↑Wed Jan 31, 2024 1:53 am
Cholmondely wrote: ↑Tue Jan 30, 2024 10:36 am
That's if you can dock with a Cobra Mk.3!
The standard Boa and Boa Class Cruiser have some sort of door on the rear of the ship, which could be construed as a docking port.
But regardless, should I really restrict access to the external docks for all the standard ships? I mean, the Cobra MKIII is the size of a 747.
Cholmondely wrote: ↑Tue Jan 30, 2024 10:36 am
We will probably need a more suitable BGS docking sequence.
If I disable the BGS docking sequence, you'll get the default game docking sequence. We *might* be able to have a slightly different BGS one to the you get in the normal dock, and would therefore be able to change it's shape, but something will still play regardless.
Cholmondely wrote: ↑Tue Jan 30, 2024 10:36 am
We're not flying through a tunnel as with interior docking.
Unfortunately, Oolite only supports the one type of docking, always assuming you are flying through a tunnel. And I can't get around that, as there is no other way to dock the player.
Cholmondely wrote: ↑Tue Jan 30, 2024 10:36 am
Is it possible to modify things so that one is "doing" the docking through the port or starboard Viewscreens?
Well, probably, but I'm not sure we need to. Couldn't we assume that these external docking ports have some sort of tractor technology that can move the ship into the right position? That way, all you have to do is approach the dock "globe" and when you're close enough, the technology takes over.
Cholmondely wrote: ↑Tue Jan 30, 2024 10:36 am
The alignment (to my mind) should be crucial. Ideally the alignment flashers should help on the approach (probably a lot of work to manage this), flying forwards to be beside the dock. Then using side thrusters to edge the ship slowly sideways towards the dock.
OK, now we're talking about completely rejigging the flight mechanics. That would be a *huge* change, requiring additional equipment to be installed (up/down/left/right/reverse thrusters) with extra buttons to press that aren't the normal ones. While I appreciate the "sideways" dock method might be super immersive, I'm not sure how you could smoothly transition from one set of flight controls to another.
I would guess that this one could be left for the future as an option. If KW and Griff suddenly decide to deluge us with a dozen new stations each featuring External Docking, then it may be worth revisiting!
So what do you think on the equipment front? Does one need the vanilla game Docking Computer to dock - or to buy an AddOn to it? Or use ILS?
phkb wrote: ↑Wed Jan 31, 2024 1:53 am
Cholmondely wrote: ↑Tue Jan 30, 2024 10:36 am
This is more relevant for the Nuit. Those long spindly arms. It would take time to onload/offload - getting things through those arms into the main body of the station itself. Especially liner passengers who would want to gawk at the goodies in the station lobbys.
Assuming that the arms could manage simultaneous movement in both directions, my cargo could be unloaded into the strut pretty quickly and I could get credited for it. But if I buy anything, it has to come from the main hub all the way down the struts to my ship. It will take forever!
And, all the time, I'm paying more and more in order to occupy that external dock all by myself!
So, two things here: (1) Additional fees based on time occupied, and (2) Additional time based on cargo shuffled. Both are possible, but it's getting hard to communicate all this to the player *before* they dock!
At Heathrow all this stuff must be worked out by the airline well in advance to book the docking slots and the parking bays (
lots of competition for those things). You can't just fly a Boeing 747 to the airport and expect to land!
Might it not make sense to try and capture this complexity in Oolite? Maybe a mission screen with the T's & C's?
Welcome to <Galactic Almanac name> Nuit!
We are delighted to accommodate you at Strut #3 which will be free for the next (random 2-13) hours.
Our charges are a flat (random 95-145)₢/hour.
Under CorCom regulation #3749b we must inform you that bought cargo will take 45-65 minutes to reach your strut from the station commodity markets. Transport to the main station reception halls will take 25-35 minutes each way.
For details of illegal commodities please consult your F7 system information screen where the appropriate details will have been uploaded.
All docking is performed under the terms of GalCop Regulations #2465 & #4891.
<name> External Docking Superintendant
phkb wrote: ↑Wed Jan 31, 2024 1:53 am
Not an OXP. Just Limbo's perceptive comments when I was generating oodles of guff about handling RHs in the LitF thread. But I did find one or two models in SolCommand for them (SSC Mining Outpost ++).