Oolite Flavours
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- hiran
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Re: Oolite Flavours
Guys, I simply need something to start with.
Then I can create something that you can see and try and still discuss about.
In essence I believe we will never be fully done with the flavour list but it is ok.
Cholmondely gave me something I can work with, thank you so much!
Then I can create something that you can see and try and still discuss about.
In essence I believe we will never be fully done with the flavour list but it is ok.
Cholmondely gave me something I can work with, thank you so much!
Sunshine - Moonlight - Good Times - Oolite
Re: Oolite Flavours
I'll work on something today!
Here is my YouTube channel, where I play poorly: Arquebus X
- hiran
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Re: Oolite Flavours
Seems we need to have a close eye on planetfall in combination with feudal states.
viewtopic.php?p=295473#p295473
Once ready, it needs to go somewhere here:
https://github.com/OoliteProject/oolite ... index.html
In the meantime we could look at the descriptions of the existing flavours. Who has ideas?
viewtopic.php?p=295473#p295473
Once ready, it needs to go somewhere here:
https://github.com/OoliteProject/oolite ... index.html
In the meantime we could look at the descriptions of the existing flavours. Who has ideas?
Sunshine - Moonlight - Good Times - Oolite
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Re: Oolite Flavours
Here's a preliminary stab:hiran wrote: ↑Thu Apr 11, 2024 6:56 pmSeems we need to have a close eye on planetfall in combination with feudal states.
viewtopic.php?p=295473#p295473
Once ready, it needs to go somewhere here:
https://github.com/OoliteProject/oolite ... index.html
In the meantime we could look at the descriptions of the existing flavours. Who has ideas?
Depth: adds depth to your Ooniverse - various of the political states (communist, feudal etc) gain individual flavours with specific ships and stations. Some individual systems (Lave, Tionisla etc.) likewise. Trade becomes more complex, as does buying combat equipment for your ship. You might prefer to wait and master the basic game before adding in these complexities.
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
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Re: Planetfall 2.0 (maybe)
Ahem! They are already in your "Depth flavour". It currently links to the old versions, but will automatically link to the new ones whenever they are published.hiran wrote: ↑Thu Apr 11, 2024 6:58 pmI like both ideas: To put them into the Depth flavour, and to keep PlanetFall as an enabler for other 'story-bound' OXPs.Cholmondely wrote: ↑Thu Apr 11, 2024 6:08 pmThey are already part of the "Depth" flavour which includes the systems OXPs (Commies, Dictatorships, Anarchies and Feudal States). DGill's version will replace the current FS v.2, just as phkb's Planet Fall v.2 will replace the current v.1. And PlanetFall is already required by Feudal States.
Fuedal States already outshines the other Systems OXPs (not only ships and stations but "feudal things to do" too)! There is a bit more polishing to do before the current version is published. Just as with PlanetFall v.2
As a result, the addition of extra landing sites should perhaps be better done in Feudal States v.3 rather than in PF v.2. Then v.2 can be used seamlessly (ha!) with both FS v.2 and FS v.3
Let's take that discussion on in viewtopic.php?t=21456
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
- hiran
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Re: Planetfall 2.0 (maybe)
Are they? As much as I can see 'Depth' currently looks pretty much Vanilla to me...Cholmondely wrote: ↑Thu Apr 11, 2024 8:01 pmAhem! They are already in your "Depth flavour". It currently links to the old versions, but will automatically link to the new ones whenever they are published.hiran wrote: ↑Thu Apr 11, 2024 6:58 pmI like both ideas: To put them into the Depth flavour, and to keep PlanetFall as an enabler for other 'story-bound' OXPs.
Let's take that discussion on in viewtopic.php?t=21456
https://github.com/OoliteProject/oolite ... .oolite-es
Sunshine - Moonlight - Good Times - Oolite
- hiran
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Re: Oolite Flavours
I like it!Cholmondely wrote: ↑Thu Apr 11, 2024 7:45 pmHere's a preliminary stab:
Depth: adds depth to your Ooniverse - various of the political states (communist, feudal etc) gain individual flavours with specific ships and stations. Some individual systems (Lave, Tionisla etc.) likewise. Trade becomes more complex, as does buying combat equipment for your ship. You might prefer to wait and master the basic game before adding in these complexities.
It is edited in, and soon to be displayed in your very personal OoliteStarter flavours panel.
Now we can think of what expansions to add to the currently empty list: https://github.com/OoliteProject/oolite ... .oolite-es
This can be as easy as using OoliteStarter to install the correct set of expansions, then using the 'Expansion Set' tab to export what you configured. The resulting file is what we need to push to Github.
Sunshine - Moonlight - Good Times - Oolite
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Re: Planetfall 2.0 (maybe)
hiran wrote: ↑Thu Apr 11, 2024 8:26 pmAre they? As much as I can see 'Depth' currently looks pretty much Vanilla to me...Cholmondely wrote: ↑Thu Apr 11, 2024 8:01 pmAhem! They are already in your "Depth flavour". It currently links to the old versions, but will automatically link to the new ones whenever they are published.hiran wrote: ↑Thu Apr 11, 2024 6:58 pmI like both ideas: To put them into the Depth flavour, and to keep PlanetFall as an enabler for other 'story-bound' OXPs.
Let's take that discussion on in viewtopic.php?t=21456
https://github.com/OoliteProject/oolite ... .oolite-es
Cholmondely wrote: ↑Wed Mar 06, 2024 10:58 am3) Depth Set
First stab - this will be modified
Individual Systems:
Lave
Riredi
Taranis (Lerelace)
Tianve
Tionisla Orbital Graveyard (4 OXPs)
Tionisla Chronicle Array + Tionisla Reporter + GNN
Other
Extra Rock Hermits
Globe Stations
Hathor trade stations (needs publishing)
Nephthys station
Nuit station
Torus Stations
Z-GrOovY Small System Stations
Deep Space Dredgers
Liners
Politics:
Anarchies + Behemoth (needed for Bounty Amnesties)
Feudal States + Planet Fall
Commies
Dictatorships + Imperial Astrofactories
Ring Racer OXP + RRS Group + Sothis TC (needs publishing!) (to flesh out the Corporate States)
Building on the above
Smugglers
Diplomancy
Weapon Laws
Bounty system
Description: This OXP suite adds depth to your Ooniverse, amplifying differences between political systems, fleshing out some of the individual systems, adding more variety in stations and making travel more complicated due to import bans and need for visas.
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
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Re: Oolite Flavours
Cholmondely wrote: ↑Tue Mar 05, 2024 10:18 am*Beginner's Set (Market Observer, XenonUI, Vimana-X HUD, Barrel Roll, Fast Target Selector, ILS et al) Basic information/equipment to play the game
*Depth Set: Lore & Politics (Lave, TOGY, Commies, Feudal States, GNN, Weapon Laws etc)
*G1 Missions & Activities (Asteroid Storm, Long Way Round, GalCop Missions etc)
*Trading (New Cargoes, Smugglers, Bloomberg Markets etc)
*Elite Trader (Reval's suite)
*Stranger's World
*Exploration (Explorer's Club, Zero-Map - Wildeblood will probably have better ideas for this)
Here goes!
1) Beginner's Set:
From the Vital Statistics ("Mega-OXP"):
Ship's Library (Ship's Manual)
XenonUI
Technical Reference Library
GalCop Galactic Registry
Galactic Almanac
Market Observer
Vimana-X HUD
HUD Selector
plus the following
Equipment 'Sell Item' Color
Expanded Weapon Info
Loadout by Category
Missile Summary
'No Market' Notification
That's for the background information
Next: Fixing stuff
Escape Pod Slave Fix
Planet Forests and Oceans (not yet in Expansions Manager)
Then other basic helpers:
View Sound
Display Current Course
Auto-prime equipment
Remove Individual Pylon
ILS
Modern Start
Start Advice
Start Choices
Fast Target Selector
Barrel Roll
Edited to add
Description: This OXP suite is a basic set, containing vital OXPs for new players, but also ones useful for more seasoned players.
Edited to further add
3 additions:
LogEvents
BGS
Library OXP
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
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Re: Oolite Flavours
Cholmondely wrote: ↑Wed Mar 06, 2024 10:24 am2) Stranger's World Set.
This one is easy - every single jolly one of his OXPs!
But not "Energy Rebalance SCC", "SW HUD DAI" or his "Leesti is Moon" texture experiments.
Unsure about his FPO (Famous Planets Overhaul) which is not on the Expansions Manager (And there are conflicts with Phkb's most recent work on city lights textures - Tianve, Riredi, Lave, Digebiti).
And there are a couple of others to add in.
1) Useful MFDs (gives Solar Wind Flux automatically without needing to set the ASC to the sun)
2) Fuel Tank (the pylon mounted original which he wrote his own "Internal Fuel Tank" to complement)
3) Phkb has come up with a fix for the Commies SLAPU/CZGF stations: CommiesOrbitUpdate.oxz. Several other stations will eventually need this too (Hathor, Taxi Galactica, The Collector). This is not on the Expansions Manager.
Description: This suite was crafted by Stranger, who like many his fellow "Roolite" Russian players prefers much more realism. All movement uses fuel. Distances are more realistic, planets and moons move in orbits, trade is tweaked, etc.
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
- hiran
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Re: Planetfall 2.0 (maybe)
I put in as many as I found.Cholmondely wrote: ↑Thu Apr 11, 2024 10:14 pm3) Depth Set
First stab - this will be modified
Individual Systems:
Lave
Riredi
Taranis (Lerelace)
Tianve
Tionisla Orbital Graveyard (4 OXPs)
Tionisla Chronicle Array + Tionisla Reporter + GNN
Other
Extra Rock Hermits
Globe Stations
Hathor trade stations (needs publishing)
Nephthys station
Nuit station
Torus Stations
Z-GrOovY Small System Stations
Deep Space Dredgers
Liners
Politics:
Anarchies + Behemoth (needed for Bounty Amnesties)
Feudal States + Planet Fall
Commies
Dictatorships + Imperial Astrofactories
Ring Racer OXP + RRS Group + Sothis TC (needs publishing!) (to flesh out the Corporate States)
Building on the above
Smugglers
Diplomancy
Weapon Laws
Bounty system
Description: This OXP suite adds depth to your Ooniverse, amplifying differences between political systems, fleshing out some of the individual systems, adding more variety in stations and making travel more complicated due to import bans and need for visas.
Sunshine - Moonlight - Good Times - Oolite
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Re: Planetfall 2.0 (maybe)
You won't have found SothisTC. But were there any others?hiran wrote: ↑Fri Apr 12, 2024 6:58 amI put in as many as I found.Cholmondely wrote: ↑Thu Apr 11, 2024 10:14 pm3) Depth Set
First stab - this will be modified
Individual Systems:
Lave
Riredi
Taranis (Lerelace)
Tianve
Tionisla Orbital Graveyard (4 OXPs)
Tionisla Chronicle Array + Tionisla Reporter + GNN
Other
Extra Rock Hermits
Globe Stations
Hathor trade stations (needs publishing)
Nephthys station
Nuit station
Torus Stations
Z-GrOovY Small System Stations
Deep Space Dredgers
Liners
Politics:
Anarchies + Behemoth (needed for Bounty Amnesties)
Feudal States + Planet Fall
Commies
Dictatorships + Imperial Astrofactories
Ring Racer OXP + RRS Group + Sothis TC (needs publishing!) (to flesh out the Corporate States)
Building on the above
Smugglers
Diplomancy
Weapon Laws
Bounty system
Description: This OXP suite adds depth to your Ooniverse, amplifying differences between political systems, fleshing out some of the individual systems, adding more variety in stations and making travel more complicated due to import bans and need for visas.
And, sorry, "Liners Markets" should be added in (for Liners)
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
- hiran
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- Joined: Fri Mar 26, 2021 1:39 pm
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Re: Oolite Flavours
Added as much Beginners' Set as I could find.Cholmondely wrote: ↑Thu Apr 11, 2024 10:19 pmCholmondely wrote: ↑Tue Mar 05, 2024 10:18 am*Beginner's Set (Market Observer, XenonUI, Vimana-X HUD, Barrel Roll, Fast Target Selector, ILS et al) Basic information/equipment to play the game
*Depth Set: Lore & Politics (Lave, TOGY, Commies, Feudal States, GNN, Weapon Laws etc)
*G1 Missions & Activities (Asteroid Storm, Long Way Round, GalCop Missions etc)
*Trading (New Cargoes, Smugglers, Bloomberg Markets etc)
*Elite Trader (Reval's suite)
*Stranger's World
*Exploration (Explorer's Club, Zero-Map - Wildeblood will probably have better ideas for this)
Here goes!
1) Beginner's Set:
From the Vital Statistics ("Mega-OXP"):
Ship's Library (Ship's Manual)
XenonUI
Technical Reference Library
GalCop Galactic Registry
Galactic Almanac
Market Observer
Vimana-X HUD
HUD Selector
plus the following
Equipment 'Sell Item' Color
Expanded Weapon Info
Loadout by Category
Missile Summary
'No Market' Notification
That's for the background information
Next: Fixing stuff
Escape Pod Slave Fix
Planet Forests and Oceans (not yet in Expansions Manager)
Then other basic helpers:
View Sound
Display Current Course
Auto-prime equipment
Remove Individual Pylon
ILS
Modern Start
Start Advice
Start Choices
Fast Target Selector
Barrel Roll
Edited to add
Description: This OXP suite is a basic set, containing vital OXPs for new players, but also ones useful for more seasoned players.
Edited to further add
3 additions:
LogEvents
BGS
Library OXP
Sunshine - Moonlight - Good Times - Oolite
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Re: Oolite Flavours
There is one problem with it. It should be labelled Oolite.oxp.KillerWolf.Spara.SothisTC.oxz to give KW appropriate credit. I can't quite work out how to go about it at the moment (blue funk...)
When I tried uploading an appropriately titled oxz to the wiki it wanted to overwrite the regular (nonTC) Sothis already there.
Here: https://wiki.alioth.net/index.php/File: ... thisTC.oxz
Last edited by Cholmondely on Fri Apr 12, 2024 7:42 am, edited 2 times in total.
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
- Cholmondely
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- Joined: Tue Jul 07, 2020 11:00 am
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Re: Oolite Flavours
Again, what could you not find?hiran wrote: ↑Fri Apr 12, 2024 7:14 amAdded as much Beginners' Set as I could find.Cholmondely wrote: ↑Thu Apr 11, 2024 10:19 pmCholmondely wrote: ↑Tue Mar 05, 2024 10:18 am*Beginner's Set (Market Observer, XenonUI, Vimana-X HUD, Barrel Roll, Fast Target Selector, ILS et al) Basic information/equipment to play the game
*Depth Set: Lore & Politics (Lave, TOGY, Commies, Feudal States, GNN, Weapon Laws etc)
*G1 Missions & Activities (Asteroid Storm, Long Way Round, GalCop Missions etc)
*Trading (New Cargoes, Smugglers, Bloomberg Markets etc)
*Elite Trader (Reval's suite)
*Stranger's World
*Exploration (Explorer's Club, Zero-Map - Wildeblood will probably have better ideas for this)
Here goes!
1) Beginner's Set:
From the Vital Statistics ("Mega-OXP"):
Ship's Library (Ship's Manual)
XenonUI
Technical Reference Library
GalCop Galactic Registry
Galactic Almanac
Market Observer
Vimana-X HUD
HUD Selector
plus the following
Equipment 'Sell Item' Color
Expanded Weapon Info
Loadout by Category
Missile Summary
'No Market' Notification
That's for the background information
Next: Fixing stuff
Escape Pod Slave Fix
Planet Forests and Oceans (not yet in Expansions Manager)
Then other basic helpers:
View Sound
Display Current Course
Auto-prime equipment
Remove Individual Pylon
ILS
Modern Start
Start Advice
Start Choices
Fast Target Selector
Barrel Roll
Edited to add
Description: This OXP suite is a basic set, containing vital OXPs for new players, but also ones useful for more seasoned players.
Edited to further add
3 additions:
LogEvents
BGS
Library OXP
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?