I've edited the equipment.plist to make some of the items less easy to buy. I can't see the game sense in being able to buy Vimana Lasers at TL9 which are more powerful and lack the heat issues of the Military Lasers which need TL11. Ditto for the Target Module.
If you wish to use this, unzip your VimanaHUD.oxz, open up the folder, then open up the
Config folder and replace the old
equipment.plist with this one:
Changes: Target module now on sale from TL9, Vimana beam laser now on sale from TL12
Code: Select all
(
(
10, 25000, "Target Mod",
"EQ_VIMANA_TARGET_MODULE",
"Vimana HUD module displaying information about the current target",
{
available_to_all = yes;
available_to_NPCs = no;
available_to_player = yes;
damage_probability = 0.25;
installation_time = 3600;
repair_time = 1200;
}
),
(
5, 10000, "Travel Mod",
"EQ_VIMANA_TRAVEL_MODULE",
"Vimana HUD module displaying travel information and required fuel",
{
available_to_all = yes;
available_to_NPCs = no;
available_to_player = yes;
damage_probability = 0.25;
installation_time = 3600;
repair_time = 1200;
}
),
(
5, 15000, "Ship Mod",
"EQ_VIMANA_SHIP_MODULE",
"Vimana HUD module displaying ship status information",
{
available_to_all = yes;
available_to_NPCs = no;
available_to_player = yes;
damage_probability = 0.25;
installation_time = 3600;
repair_time = 1200;
}
),
(
13, 150000, "Vimana Beam",
"EQ_WEAPON_VIMANA_BEAM",
"Low temperature impulse laser with small energy usage. Range 25km. Alternative to Military Laser",
{
available_to_all = yes;
available_to_NPCs = no;
weapon_info = {
range = 25000;
energy = 0.5;
damage = 15.0;
recharge_rate = 0.15;
shot_temperature = 3.0;
color = "blueColor";
is_mining_laser = 0;
threat_assessment = 0.5;
};
}
),
(
6, 31000, "TFSys",
"EQ_TARGET_FILTERING_SYSTEM",
"Filtering system targets depending on the class. After selecting the class (hostile/outlaw, thargoids, police, neutral, cargo, asteroids) the next destination is selected by pressing the n key",
{
available_to_all = yes;
available_to_player = yes;
script = "TFS-equip.js";
}
),
(
10, 420, "Sell TFSys",
"EQ_TARGET_FILTERING_SYSTEM_REMOVAL",
"Sell TFSys. You get a 90% refund.",
{
available_to_all = 1;
requires_equipment = "EQ_TARGET_FILTERING_SYSTEM";
}
)
)
Then add the extension
.oxp to the folder and place your tweaked .oxp in your
AddOns folder. That way both you and the Expansions Manager know it's been modified - and it will appear red in the in-game expansions manager's list when you next check it.