Page 3 of 3
Re: [Release] gsagostinho's Texture Pack: Asp Mk II
Posted: Mon Jul 24, 2017 10:47 pm
by gsagostinho
spara wrote: ↑Mon Jul 24, 2017 8:17 pmExactly those. Also Random Hits for example.
That's a big pity
I made a feature request, so we'll see. If it's a big change, it's not really worth it, but maybe it's just a little change and we can carry on with this one
.
Thanks for that. If this ever gets implemented, please let me know.
The problem of course is that you want to actually see those nice looking ships
. You can try to predict the effect with this table:
Oolite Ship Role Weights.
Yes, of course
I will take a look at that table and see if these OXPs of mine need any tweaking
Re: [Release] gsagostinho's Texture Pack: Asp Mk II
Posted: Mon Jul 24, 2017 10:48 pm
by gsagostinho
Important note: I have update all my OXPs to the in-game extension download manager, so I am removing the links from all my posts. Please use the manager and report here any issues.
Re: [Release] gsagostinho's Texture Pack: Asp Mk II
Posted: Wed Nov 29, 2017 2:16 pm
by gsagostinho
New version available in the manager:
29/11/2017 - Version 1.3:
- small fix to shipdata.plist.
Re: [Release] gsagostinho's Texture Pack: Asp Mk II
Posted: Sun Oct 07, 2018 11:30 pm
by gsagostinho
New version available in the extension manager:
08/10/2018 - Version 1.3:
- better reflection settings (thanks another_commander!)
Re: [Release] gsagostinho's Texture Pack: Asp Mk II
Posted: Fri Jun 14, 2019 4:10 pm
by gsagostinho
New version available in the extension manager:
14/06/2019 - Version 1.4:
- six new paint jobs.
- fix cockpit glass colour in the black and red paint job