[Release] gsagostinho's Texture Pack: Asp Mk II

Discussion and information relevant to creating special missions, new ships, skins etc.

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gsagostinho
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Re: [Release] gsagostinho's Texture Pack: Asp Mk II

Post by gsagostinho »

spara wrote: Mon Jul 24, 2017 8:17 pm
Exactly those. Also Random Hits for example.
That's a big pity :cry:
I made a feature request, so we'll see. If it's a big change, it's not really worth it, but maybe it's just a little change and we can carry on with this one :).
Thanks for that. If this ever gets implemented, please let me know.
The problem of course is that you want to actually see those nice looking ships :) . You can try to predict the effect with this table: [EliteWiki] Oolite Ship Role Weights.
Yes, of course 8) I will take a look at that table and see if these OXPs of mine need any tweaking
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gsagostinho
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Re: [Release] gsagostinho's Texture Pack: Asp Mk II

Post by gsagostinho »

Important note: I have update all my OXPs to the in-game extension download manager, so I am removing the links from all my posts. Please use the manager and report here any issues.
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gsagostinho
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Re: [Release] gsagostinho's Texture Pack: Asp Mk II

Post by gsagostinho »

New version available in the manager:

29/11/2017 - Version 1.3:
- small fix to shipdata.plist.
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Re: [Release] gsagostinho's Texture Pack: Asp Mk II

Post by gsagostinho »

New version available in the extension manager:

08/10/2018 - Version 1.3:
- better reflection settings (thanks another_commander!)
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Re: [Release] gsagostinho's Texture Pack: Asp Mk II

Post by gsagostinho »

New version available in the extension manager:

14/06/2019 - Version 1.4:
- six new paint jobs.
- fix cockpit glass colour in the black and red paint job
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