Diziet Sma wrote:Mazur wrote:Excuse me for saying, but that is not correct. Firstly, interstellar space is still less than 7 ly from two known stars, with loads of known constellations in the "sky" to pinpoint location from.
On that point, I'd disagree. Triangulation from known stars/constellations would not work over the kind of distances we're talking about. Move 1000 km in any direction from a 'marked' point, and the angles involved would not have changed by any measurable degree. Such methods are useful for plotting a heading, but not for high-precision pinpointing of position to within less than a few thousand kms.
Well this is really, really sad. In fact, in the real world we do this
now. So in a fictional universe where we are doing hyperspace travel, we damn well better be able to do it! We've actually had the technology for decades, but it wasn't
validated (in space in a real mission) until
Deep Space 1 (
wikipedia article) was launched in 1998 and we got to validate the technology out in space (that's almost 20 years ago). While I can't find the info on NASA's site anymore (I guess they suck at old web pages like most other organizations) archive.org still has the info archived. Specifically, DS1's
Autonomous Navigation system was really cool and did exactly what you are describing, although it did also use intra-solar objects like asteroids & planets in addition to other stars.
In fact, I would expect that the
solar sail probes that Mr. Facebook is planning on sending to nearby solar systems will use similar navigational technologies since they don't require a conversation back to Earth to find out where they are. When you're 7ly away from home, that can take a LONG time!
I don't know what the current accuracy would be using today's technologies, but I know that it would stun you to find out how accurate some of these instruments are these days. Basically, we *HAVE* to know exactly where we are in real space travel because wondering around until we find something doesn't work. Also keep in mind that we aren't just taking pictures of distance objects in the visible light range, there is a massive amount of data in the infra-red and ultra violet that is also helpful.
EDIT: a good example of where this accuracy is required is a
singleshot maneuver. If you're off by a small amount in your approach vector, your resulting vector will be wildly off and require a LOT of fuel to correct.
EDIT 2: I forgot to mention technologies like inertial sensors and gyroscopes that allow you to track where you are headed by passively sensing changes to rotation and acceleration. Finally, with an atomic clock on the ship and beacons transmitting time code from planets where there are bases, the location can be triangulated to the nearest meter or so similar to how terrestrial GPS technology works, except that we don't have to talk to the station, just receive the code (since we have our own clock locally). As far as receiving a signal that originated several light years away (and reducing in power by the law of inverse squares) this is what we're doing with our SETI radio telescopes now, so a theoretic future technology to receive such a signal intended for long distances should be conceivable, especially a time code because you don't have to transmit it all of the time -- you can transmit once per minute or some such, so that it's xmitting less than 0.01% of the time. It would still consume a lot of energy though.