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Re: Docking == Crashing?

Posted: Mon Jun 09, 2014 8:30 pm
by Disembodied
Just to sow further confusion, and to show off, I did 20 test runs using 1.77.1, and got 20 successful dockings, including one into a torus station. I also had to sit and wait a few times while other ships docked in front of me, or while ships coming out behind me cleared the lane. I tried it from the edge of the aegis, from really close in, from beside the station, from behind, from behind to the side and off a bit to the left ... 100% success rate.

Re: Docking == Crashing?

Posted: Mon Jun 09, 2014 8:33 pm
by cim
Cody wrote:
Slightly off-topic: should the DC jump the docking queue?
Because of the way the docking "queue" is currently implemented, yes, it can jump it. It's more a docking heap - apart from the ships making their approach runs, everything else (including player with DC) just makes a check every 10 seconds or so to see if the station is ready to take another approaching ship. Similarly the player with DC will always get in before rather than after launching ships.

Without DC the player has to wait for everything on approach to dock, and then anything queued up to launch, before getting a slot, because the station can't trust them to follow the approach pattern properly.

Re: Docking == Crashing?

Posted: Mon Jun 09, 2014 8:39 pm
by Cody
Interesting... so the DC becomes a time-saver in a busy aegis. Hmm... time is money, in my current line of work.

Re: Docking == Crashing?

Posted: Tue Jun 10, 2014 4:55 am
by lesliev
Disembodied wrote:
The important thing here is, the autopilot shouldn't fly you into the side of the station: that's why we need to know what version of Oolite lesliev is running (and, maybe, if the stations are default main system stations, or have been produced by an OXP).

I also agree that "d" to dump cargo isn't the best default key setting: shift-d might be better.
I am using version 1.77. Also, no OXP's are installed and I wasn't messing with any different views - always front view. Looking at the replies here it seems I was quite unlucky.

I remember the old DOS version of Elite I used to play did crash my ship, but I only ever saw it do that when I was really close to the station or behind the station when I started docking.

Re: Docking == Crashing?

Posted: Tue Jun 10, 2014 4:00 pm
by Norby
If your FPS is below 20 (press Shift+F to see) then try to increase it by reducing graphics details in Game Options (p for pause then F2) at least until you will arrive into the dock and your luck should be better.

Re: Docking == Crashing?

Posted: Wed Jun 11, 2014 6:08 am
by lesliev
Norby wrote:
If your FPS is below 20 (press Shift+F to see) then try to increase it by reducing graphics details in Game Options (p for pause then F2) at least until you will arrive into the dock and your luck should be better.
That's not it. I think it's that not-turning-at-the-end bug.
My FPS is typically > 60.

Re: Docking == Crashing?

Posted: Wed Jun 11, 2014 8:37 am
by V12
Version 1.79, 100% succes rate with standard ships (Cobra Mk.III, Mk.I, Constrictor, Python), with some OXP ships (Lyra class, Caddy, Falcon, Typhoon Freighter, Sunracer, Kestrel) 100% too.

Re: Docking == Crashing?

Posted: Wed Jun 11, 2014 11:56 am
by lesliev
V12 wrote:
Version 1.79, 100% succes rate with standard ships (Cobra Mk.III, Mk.I, Constrictor, Python), with some OXP ships (Lyra class, Caddy, Falcon, Typhoon Freighter, Sunracer, Kestrel) 100% too.
Ok, I'll try to upgrade.
Thanks for all the tests!

Re: Docking == Crashing?

Posted: Thu Jun 12, 2014 8:30 pm
by lesliev
lesliev wrote:
V12 wrote:
Version 1.79, 100% succes rate with standard ships (Cobra Mk.III, Mk.I, Constrictor, Python), with some OXP ships (Lyra class, Caddy, Falcon, Typhoon Freighter, Sunracer, Kestrel) 100% too.
Ok, I'll try to upgrade.
Thanks for all the tests!
I've tried to compile the Git version on Ubuntu 14.04.
After installing some required libs the build seems to work with this command:
make -f Makefile pkg-debtest
But right at the end I get this:
dh_install -i
cp: cannot stat ‘./oolite.app/Resources/oolite-document.icns’: No such file or directory
dh_install: cp -a ./oolite.app/Resources/oolite-document.icns debian/oolite-data/usr/lib/GNUstep/Applications/oolite.app/Resources/ returned exit code 1
make: *** [binary-indep] Error 2
debuild: fatal error at line 1346:
couldn't exec fakeroot debian/rules:
make: *** [pkg-debtest] Error 2
If I just run:
make -f Makefile
Then it ends off with:
make[1]: Entering directory `/home/leslie/dev/git/external/oolite'
GNUmakefile:1: /common.make: No such file or directory
GNUmakefile:420: /objc.make: No such file or directory
make[1]: *** No rule to make target `/objc.make'. Stop.
make[1]: Leaving directory `/home/leslie/dev/git/external/oolite'
make: *** [debug] Error 2
I don't really need a package, if the package stuff is out of date.

Re: Docking == Crashing?

Posted: Thu Jun 12, 2014 8:37 pm
by another_commander
No need to compile the latest development version. We have buildbots doing that every night for us. Just get the latest nightly for your OS and bitness from here: http://terrastorage.no-ip.info/oolite/status.html

Re: Docking == Crashing?

Posted: Fri Jun 13, 2014 9:38 am
by Diziet Sma
And then, once the nightly is installed, you can always update to the latest build just by opening a terminal in the Oolite-trunk folder and executing:

Code: Select all

./oolite-trunk-update

Re: Docking == Crashing?

Posted: Fri Jun 13, 2014 10:07 am
by lesliev
Diziet Sma wrote:
And then, once the nightly is installed, you can always update to the latest build just by opening a terminal in the Oolite-trunk folder and executing:

Code: Select all

./oolite-trunk-update
Oh brilliant! Ok, getting that...

Re: Docking == Crashing?

Posted: Fri Jun 13, 2014 10:53 am
by lesliev
This looks amazing. So many graphics improvements!

Re: Docking == Crashing?

Posted: Fri Jun 13, 2014 5:21 pm
by cim
...but does that mean that the docking computer is just crashing you into prettier-looking stations?

Re: Docking == Crashing?

Posted: Fri Jun 13, 2014 6:05 pm
by V12
Pretty station and a docking computers in the action :

Image

Constrictor II HMS Wolverine landing after success "sea" trials :D