Smivs' OXPs and Oolite v1.80/1.82

Discussion and information relevant to creating special missions, new ships, skins etc.

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Re: Smivs' OXPs and Oolite v1.79 (1.8)

Post by Smivs »

<Lightbulb dims ominously...>
Ok now this is weird. I have re-zipped as described. If the OXZ is installed manually from my computer it works. No warnings and it shows as manually installed. If I grab it from the wiki using the download link (with working counter :) ) and manually install it, it works again. If I try to instal it using the update manager, it wont install. The log is still throwing the 'no manifest.plist' error.
Ha, if I had any hair I'd be tearing it out by now!
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Re: Smivs' OXPs and Oolite v1.79 (1.8)

Post by cim »

Looks like you've not updated the download URL at http://addons.oolite.org/admin/ yet. The Wiki link points to http://wiki.alioth.net/img_auth.php/4/4 ... s_v1.1.oxz but the auto-download is still pointed at http://wiki.alioth.net/img_auth.php/f/f ... s_v1.1.oxz
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Re: Smivs' OXPs and Oolite v1.79 (1.8)

Post by Cody »

Smivs wrote:
Ha, if I had any hair I'd be tearing it out by now!
<grins> Got any gnashers left?
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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Re: Smivs' OXPs and Oolite v1.79 (1.8)

Post by Smivs »

Bingo!
I did wonder about that - I noticed that it had somehow changed itself. Is that because I uploaded several times and it changed with each upload? If so, that is worth knowing/remembering.
Anyway it seems to be OK now, so again, many thanks, cim.

@ Cody, not as many as I'd like :(
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Re: Smivs' OXPs and Oolite v1.79 (1.8)

Post by Smivs »

Conversion is now well underway :)
The list/s in the first post are being updated to reflect this, so check there (or in the Expansions Manager) for the latest available OXZs.
<Smivs settles down to a well earned Cup of Tea...>
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Re: Smivs' OXPs and Oolite v1.79 (1.8)

Post by Norby »

Smivs wrote:
I was following the instructions here so assumed that was right.
Now I updated the referred post to mention the random wiki folder names.
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Re: Smivs' OXPs and Oolite v1.79 (1.8)

Post by Smivs »

Norby wrote:
Smivs wrote:
I was following the instructions here so assumed that was right.
Now I updated the referred post to mention the random wiki folder names.
Yes, that's a good idea.

I think the best method so far seems to be to include a manifest.plist with a generic URL

Code: Select all

"download_url" = "http://wiki.alioth.net/img_auth.php/f/f3/***.oxz";
and upload to the wiki, then copy the link address for the file (which will have changed) from the Wiki page.
This 'correct' link URL can then be added to the manifest.plist and the OXZ re-uploaded, and the details for the Extension Manager can then be completed as you know the correct download URL.
This is probably a stupidly complicated way to do it, but it works for me! 8)
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Re: Smivs' OXPs and Oolite v1.79 (1.8)

Post by spara »

Smivs wrote:
Norby wrote:
Smivs wrote:
I was following the instructions here so assumed that was right.
Now I updated the referred post to mention the random wiki folder names.
Yes, that's a good idea.

I think the best method so far seems to be to include a manifest.plist with a generic URL

Code: Select all

"download_url" = "http://wiki.alioth.net/img_auth.php/f/f3/***.oxz";
and upload to the wiki, then copy the link address for the file (which will have changed) from the Wiki page.
This 'correct' link URL can then be added to the manifest.plist and the OXZ re-uploaded, and the details for the Extension Manager can then be completed as you know the correct download URL.
This is probably a stupidly complicated way to do it, but it works for me! 8)
You don't need to include "download_url" (or file_size) to the manifest.plist file in the oxz, it's only needed in the manager. So re-uploading for that is not needed.

FWIW, I start by filling in the manifest in the manager leaving filesize and download url empty keeping the state at draft. Then I press the update manifest button and create the manifest file simply by copy pasting. Then I create the oxz and upload it to the wiki. Then I fill in the size and url to the manager, change the state to active and press the update manifest button. Seems to work.
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Re: Smivs' OXPs and Oolite v1.79 (1.8)

Post by Smivs »

spara wrote:
FWIW, I start by filling in the manifest in the manager leaving filesize and download url empty keeping the state at draft. Then I press the update manifest button and create the manifest file simply by copy pasting. Then I create the oxz and upload it to the wiki. Then I fill in the size and url to the manager, change the state to active and press the update manifest button. Seems to work.
Yes, that sounds much more sensible :D
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Re: Smivs' OXPs and Oolite v1.79 (1.8)

Post by Smivs »

Just a quick post to let you know the conversions are going well - see first post for my current OXZs.
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Re: Smivs' OXPs and Oolite v1.79 (1.8)

Post by Smivs »

Update:-
Following discussions here I have moved Giant Space Pizza into the 'needs work' catagory, to be sorted out and converted at a later date (when I've learnt a bit of stuff!).
The OXP will of course still work in 1.79/1.80, so pizza lovers can still enjoy them :)
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Re: Smivs' OXPs and Oolite v1.79 (1.8)

Post by cim »

It doesn't seem to be on your list in the first post, but Cloak Repair shouldn't be necessary in 1.79 - the way it's handled is slightly changed so even one acquired pre-1.77 should now be repairable.
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Re: Smivs' OXPs and Oolite v1.79 (1.8)

Post by Smivs »

cim wrote:
It doesn't seem to be on your list in the first post, but Cloak Repair shouldn't be necessary in 1.79 - the way it's handled is slightly changed so even one acquired pre-1.77 should now be repairable.
Ah, OK. I did add it yesterday as I thought pre-v1.77 Cloaks were still un-repairable - I must have missed that :roll:
Never mind, it's only been downloaded four times so apologies to those four who will need to remove it via the manager - I'll delete it.

In other news, would anyone mind if I didn't bother update Jellybaby Dispenser? It is a tired old joke now, and has only been downloaded once in the last two months, so I feel it is time it gracefully faded away into history.
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Re: Smivs' OXPs and Oolite v1.79 (1.8)

Post by Smivs »

Update:-
Cloak Repair now removed as it is no longer needed.
jellybaby Dispenser dropped as it has had its day - the joke has worn off :)
Teretrurus v2.0 converted.

The first post has been updated.
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Re: Smivs' OXPs and Oolite v1.79 (1.8)

Post by spara »

Smivs wrote:
Teretrurus v2.0 converted.
To complete the conversion, you might want to rethink [EliteWiki] the roles. Phaze would be a killer assassin (assassin-heavy) IMHO :twisted: . And I would choose hunter-medium and pirate-medium-fighter rather than hunter and pirate. Also pirate-interceptor and pirate-aegis-raider roles would suit just fine.
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