New range of turrets

Discussion and information relevant to creating special missions, new ships, skins etc.

Moderators: winston, another_commander

User avatar
Commander McLane
---- E L I T E ----
---- E L I T E ----
Posts: 9520
Joined: Thu Dec 14, 2006 9:08 am
Location: a Hacker Outpost in a moderately remote area
Contact:

Re: New range of turrets

Post by Commander McLane »

Shipbuilder wrote:
Does anyone know the size of Aegidian's ballturret included in the Oolite distribution ?
10 x 10 x 12.5
User avatar
Griff
Oolite 2 Art Director
Oolite 2 Art Director
Posts: 2483
Joined: Fri Jul 14, 2006 12:29 pm
Location: Probably hugging his Air Fryer

Re: New range of turrets

Post by Griff »

I'm not sure how to work out the size of objects, but here's the turret in obj format (converted back to obj format with the dat2obj.py script) that you can load into your 3d program
https://www.box.com/s/919411b95c23720f0ec0

It's lost all it's UV data, but the structure of the model is intact
User avatar
Shipbuilder
---- E L I T E ----
---- E L I T E ----
Posts: 877
Joined: Thu May 10, 2012 9:41 pm
Location: Derby

Re: New range of turrets

Post by Shipbuilder »

@ Griff and Commander McLane - Thanks guys. :wink:

I've just started to play around in Wings 3D and will create a few different designs however have a look at the screenshot below of the first draft of a possible new turret.

Any comments suggestions as always are welcome.

Once I have modelled a few more I will issue some more teaser shots.
Turret type 1
Image
Last edited by Shipbuilder on Wed Jul 11, 2012 7:48 pm, edited 1 time in total.
The GalTech Industries Corporation - Building ships to populate the galaxies.

Increase the variety of ships within your Ooniverse by downloading my OXPs

Flying the [wiki]Serpent_Class_Cruiser[/wiki] "Thargoid's Bane"
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16081
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: New range of turrets

Post by Cody »

Nice turret... and a good wiki page too.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
Shipbuilder
---- E L I T E ----
---- E L I T E ----
Posts: 877
Joined: Thu May 10, 2012 9:41 pm
Location: Derby

Re: New range of turrets

Post by Shipbuilder »

Cheers EV.

With regard to the Wiki page I couldn't have done it without the help and advice from the BB :)
The GalTech Industries Corporation - Building ships to populate the galaxies.

Increase the variety of ships within your Ooniverse by downloading my OXPs

Flying the [wiki]Serpent_Class_Cruiser[/wiki] "Thargoid's Bane"
User avatar
Thargoid
Thargoid
Thargoid
Posts: 5528
Joined: Thu Jun 12, 2008 6:55 pm

Re: New range of turrets

Post by Thargoid »

Turrets switch and tilt to follow their targets (at least within their "field of view"). Hence whilst your model above is lovely, it may not be so good as a turret. It would look better as a sub-entity laser I think.

Turrets themselves usually tend to be more spherical to allow for the rotation, sometimes with a mount as a separate entity to join them to their mother craft.
User avatar
Shipbuilder
---- E L I T E ----
---- E L I T E ----
Posts: 877
Joined: Thu May 10, 2012 9:41 pm
Location: Derby

Re: New range of turrets

Post by Shipbuilder »

Thargoid wrote:
Turrets switch and tilt to follow their targets (at least within their "field of view"). Hence whilst your model above is lovely, it may not be so good as a turret. It would look better as a sub-entity laser I think.

Turrets themselves usually tend to be more spherical to allow for the rotation, sometimes with a mount as a separate entity to join them to their mother craft.
That's a good point Thargoid - I know it would be a good idea posting some early concepts for comments. :wink:

I’ll reassign some of the models I have as lasers and look to develop some turrets taking these comments onboard.

I do have some ideas based more spherical designs that I will have a play around with and post pictures of shortly.
The GalTech Industries Corporation - Building ships to populate the galaxies.

Increase the variety of ships within your Ooniverse by downloading my OXPs

Flying the [wiki]Serpent_Class_Cruiser[/wiki] "Thargoid's Bane"
User avatar
Shipbuilder
---- E L I T E ----
---- E L I T E ----
Posts: 877
Joined: Thu May 10, 2012 9:41 pm
Location: Derby

Re: New range of turrets

Post by Shipbuilder »

Whilst on the subject of turrets and lasers I did have this design ready to post so perhaps this could be a laser cannon or maybe I will look to house the turret on a spherical type base.

I need to have a bit of think about this and play around with the model in Wings 3D
Turret type 2
Image
The GalTech Industries Corporation - Building ships to populate the galaxies.

Increase the variety of ships within your Ooniverse by downloading my OXPs

Flying the [wiki]Serpent_Class_Cruiser[/wiki] "Thargoid's Bane"
User avatar
Pleb
---- E L I T E ----
---- E L I T E ----
Posts: 908
Joined: Sun Apr 29, 2012 2:23 pm
Location: United Kingdom

Re: New range of turrets

Post by Pleb »

I'm liking these new turret designs, much more interesting than the standard ball turret. Although ball turrets are common in science fiction:

Image

"Prepare to fire giant boob nipple gun!" :lol:
Desktop PC: CPU: Intel i7-4790K Quad Core 4.4GHz (Turbo-Charged) GPU: Nvidia GeForce GTX 1080Ti RAM: 32GB DDR3

Laptop PC: CPU: Intel i5-10300H Quad Core 4.5GHz (Turbo-Charged) GPU: Nvidia GeForce GTX 1650 RAM: 32GB DDR4
User avatar
Shipbuilder
---- E L I T E ----
---- E L I T E ----
Posts: 877
Joined: Thu May 10, 2012 9:41 pm
Location: Derby

Re: New range of turrets

Post by Shipbuilder »

A couple of other, more spherical, designs including an Oolite take on Pleb's giant boob nipple gun :lol:
Turret 3
Image

Turret 4
Image
The GalTech Industries Corporation - Building ships to populate the galaxies.

Increase the variety of ships within your Ooniverse by downloading my OXPs

Flying the [wiki]Serpent_Class_Cruiser[/wiki] "Thargoid's Bane"
User avatar
Wildeblood
---- E L I T E ----
---- E L I T E ----
Posts: 2453
Joined: Sat Jun 11, 2011 6:07 am
Location: Western Australia
Contact:

Re: New range of turrets

Post by Wildeblood »

Shipbuilder wrote:
Turret 4
Image
Turret? Nuh-uh. Scale it up to the size of a dodo station, call it something like, oh, I dunno, "the Death Star". Can I put in my order for one right now, thanks?
User avatar
Pleb
---- E L I T E ----
---- E L I T E ----
Posts: 908
Joined: Sun Apr 29, 2012 2:23 pm
Location: United Kingdom

Re: New range of turrets

Post by Pleb »

Wildeblood wrote:
Turret? Nuh-uh. Scale it up to the size of a dodo station, call it something like, oh, I dunno, "the Death Star". Can I put in my order for one right now, thanks?
Yes I would like one of these too please, maybe with a docking bay so I can dock with it?

Image

"That's no moon..." 8)

Lol, by the way though excellent turret designs. But I am deadly serious about scaling it up like Wildeblood said, this could be an awesome idea! *cue Imperial March music* :twisted:
Desktop PC: CPU: Intel i7-4790K Quad Core 4.4GHz (Turbo-Charged) GPU: Nvidia GeForce GTX 1080Ti RAM: 32GB DDR3

Laptop PC: CPU: Intel i5-10300H Quad Core 4.5GHz (Turbo-Charged) GPU: Nvidia GeForce GTX 1650 RAM: 32GB DDR4
User avatar
Pleb
---- E L I T E ----
---- E L I T E ----
Posts: 908
Joined: Sun Apr 29, 2012 2:23 pm
Location: United Kingdom

Re: New range of turrets

Post by Pleb »

Another idea I had for the boob nipple turret was that even if they were scaled up slightly, they could be used as oribital defense stations. Wouldn't even have to have docking bays, they could be automated satelites used for defending planets from Thargoid invasions. But I would really love a giant version as a 'death star' like station! :twisted:
Desktop PC: CPU: Intel i7-4790K Quad Core 4.4GHz (Turbo-Charged) GPU: Nvidia GeForce GTX 1080Ti RAM: 32GB DDR3

Laptop PC: CPU: Intel i5-10300H Quad Core 4.5GHz (Turbo-Charged) GPU: Nvidia GeForce GTX 1650 RAM: 32GB DDR4
User avatar
Shipbuilder
---- E L I T E ----
---- E L I T E ----
Posts: 877
Joined: Thu May 10, 2012 9:41 pm
Location: Derby

Re: New range of turrets

Post by Shipbuilder »

@Wildeblood and Pleb – If you want a copy of the model that’s no problems. If so just let me know what diameter you want it scaled up to.

Also do you want the Wings 3D file or are you looking for the .dat and texture files instead ?
The GalTech Industries Corporation - Building ships to populate the galaxies.

Increase the variety of ships within your Ooniverse by downloading my OXPs

Flying the [wiki]Serpent_Class_Cruiser[/wiki] "Thargoid's Bane"
User avatar
Pleb
---- E L I T E ----
---- E L I T E ----
Posts: 908
Joined: Sun Apr 29, 2012 2:23 pm
Location: United Kingdom

Re: New range of turrets

Post by Pleb »

Shipbuilder wrote:
@Wildeblood and Pleb – If you want a copy of the model that’s no problems. If so just let me know what diameter you want it scaled up to.

Also do you want the Wings 3D file or are you looking for the .dat and texture files instead ?
Well if you could scale it up to about the size of a dodo station like Wildeblood said that'd be awesome. And both unless that's going to be a problem, just I'd like to see it in game as it is and then maybe modify it if neccesary. Like I said, if it looks good I'd want to put a docking port in it so having the Wings 3D files would be a bonus. But only if that is acceptable with yourself! Many thanks indeed! :mrgreen:
Desktop PC: CPU: Intel i7-4790K Quad Core 4.4GHz (Turbo-Charged) GPU: Nvidia GeForce GTX 1080Ti RAM: 32GB DDR3

Laptop PC: CPU: Intel i5-10300H Quad Core 4.5GHz (Turbo-Charged) GPU: Nvidia GeForce GTX 1650 RAM: 32GB DDR4
Post Reply