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Re: Updated Textures for Famous Planets and System Redux
Posted: Tue Jul 17, 2012 11:56 am
by Shipbuilder
Is it possible to have planets with rings similar to the screenshot in SandJ's 3rd link above ?
Also planets with large electrical storms would look great and add some more variety.
Re: Updated Textures for Famous Planets and System Redux
Posted: Tue Jul 17, 2012 12:06 pm
by Pleb
Maybe if the ring was assigned as a subentity, but I don't think planets support subentities. The problem with rings are that they are essentially rocks and dust floating around the planet. To produce this in Oolite, you'd have to spawn about 300,000 asteroids around a planet in a ring shape, which would probably cause some loading issues on slower machines.
Its a shame really, there was a game called Klingon Academy that let you fly into Planet Rings and it was pretty cool. This would be a good idea if it is possible!
Re: Updated Textures for Famous Planets and System Redux
Posted: Tue Jul 17, 2012 12:26 pm
by Cody
There was some discussion (and a test example, I think) about an artificial planetary ring
here (not rocks and dust, though).
Re: Updated Textures for Famous Planets and System Redux
Posted: Sun Jul 17, 2022 12:21 pm
by Cholmondely
parazaine wrote: ↑Wed Jun 13, 2012 3:02 am
Ok, i've finally finished an initial release for System Redux Replacement Textures
Just unzip the two files and copy/paste the contents into your System Redux textures folder (I would recommend backing up system redux textures before doing so)
You will need a fairly decent set-up to run these textures as the files are rather large
Please take screenshots if you find any errors...I've tried to check them but I may have missed something...I will fix and upload a new download for any errors reported
Pt1 download
http://jumbofiles.com/sr4zw4s832yl
Pt2 download
http://jumbofiles.com/7krqc8btu60l
I have had to split this into 2 downloads due to the sizes of the files....just over 1 gig in total
Does anybody have copies of these?