Explorers' Club OXP

Discussion and information relevant to creating special missions, new ships, skins etc.

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DaddyHoggy
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Re: Explorers' Club OXP

Post by DaddyHoggy »

Wildeblood wrote:
Kaks wrote:
Yep! As in

'This country is well known of 'Stralian XXXX beer'!
XXXX Gold is the only beer made without the need for any brewing. Those shifty Queenslanders just pipe seawater in and can it.
:)

I visited Queensland in 1997 - did Cairns, Fraser Island, Brisbane, Noosa, Tweed Heads - 3 weeks rambling down the coast. I acquired a taste for VB and nothing else...
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Micha
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Re: Explorers' Club OXP

Post by Micha »

DaddyHoggy wrote:
I acquired a taste for VB and nothing else...
Good man, that!

I used to live within smelling distance of the XXXX brewery; still preferred my Bundy-and-Coke!
The glass is twice as big as it needs to be.
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Capt. Murphy
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Re: Explorers' Club OXP

Post by Capt. Murphy »

Version 1 is almost ready, expect release in 24 hours.

Edit - released here https://bb.oolite.space/viewtopic.php?f=4&t=11228
Last edited by Capt. Murphy on Wed Nov 23, 2011 7:06 am, edited 1 time in total.
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Re: Explorers' Club OXP

Post by DaddyHoggy »

Micha wrote:
DaddyHoggy wrote:
I acquired a taste for VB and nothing else...
Good man, that!

I used to live within smelling distance of the XXXX brewery; still preferred my Bundy-and-Coke!
I recall visiting the XXXX brewery when I was in Brisbane - they'd just been bought out by a NZ Company and the staff were wearing black armbands (or that's what I was told)
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Re: Ideas and Thanks

Post by Capt. Murphy »

Svengali wrote:
Capt. Murphy wrote:
Sorry, the idea's caught my interest now - animated long range screen is on it's way.......
PhantorGorth and I are already working on a expansion for the LongRangeChart for BGS to get the regions, lanes and some special maps (like Secom stations) from ClymAngus maps in game. This mechanism can be used by other OXPs as well. Players are starting with only one region and one lane in G1 and updates are received through Snoopers newsflashes. Currently we are working on G6, so it's not a long way anymore before we can look for playtesters.

But it's still some work and if you are interested give me a call, Capt. Murphy .-)
Sounds very intriguing Svengali, and happy to help with testing or developing, although I fear my JS skills will not be up-to scratch.
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Re: Explorers' Club OXP

Post by JazHaz »

Noticed a problem with the OXP. See the screenshot (click on it to view in Flickr) below. The rank is showing Explorer Extraordinaire, when I have visited only 1 system following installation. This rank should only show when I have visited 1024 systems I believe

Image
Oolite Explorer Club OXP problem by JazHaz, on Flickr
JazHaz

Gimi wrote:
drew wrote:
£4,500 though! :shock: <Faints>
Cheers,
Drew.
Maybe you could start a Kickstarter Campaign to found your £4500 pledge. 8)
Thanks to Gimi, I got an eBook in my inbox tonight (31st May 2014 - Release of Elite Reclamation)!
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Re: Explorers' Club OXP

Post by Disembodied »

Just a small comment about the UPS rank shown there too ... "rooky" means "a bit like a rook", i.e. DaddyHoggy. :) The word meaning "new recruit" is spelt "rookie".
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Re: Explorers' Club OXP

Post by JazHaz »

Disembodied wrote:
Just a small comment about the UPS rank shown there too ... "rooky" means "a bit like a rook", i.e. DaddyHoggy. :) The word meaning "new recruit" is spelt "rookie".
Funnily enough I just tried altering UPS Courier to correct that, despite loading with shift held down the change didn't work. Maybe there is more than one set of ranks in the scripts.
JazHaz

Gimi wrote:
drew wrote:
£4,500 though! :shock: <Faints>
Cheers,
Drew.
Maybe you could start a Kickstarter Campaign to found your £4500 pledge. 8)
Thanks to Gimi, I got an eBook in my inbox tonight (31st May 2014 - Release of Elite Reclamation)!
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Re: Explorers' Club OXP

Post by DaddyHoggy »

Disembodied wrote:
Just a small comment about the UPS rank shown there too ... "rooky" means "a bit like a rook", i.e. DaddyHoggy. :) The word meaning "new recruit" is spelt "rookie".
Infamy! Infamy! They've all got it in f'me!
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Re: Explorers' Club OXP

Post by Wildeblood »

JazHaz wrote:
Noticed a problem with the OXP. See the screenshot (click on it to view in Flickr) below. The rank is showing Explorer Extraordinaire, when I have visited only 1 system following installation. This rank should only show when I have visited 1024 systems I believe

Image
Oolite Explorer Club OXP problem by JazHaz, on Flickr
Go to the script and edit the guiScreenWillChange section. This is how it should look:-

Code: Select all

this.guiScreenWillChange = function(to, from)
{
    if (to === "GUI_SCREEN_MANIFEST")
	{
	// counts unique systems visited in current galaxy and overall for display on manifest screen.
	 missionVariables.explorerClub_currentVisited = this.explorerClub_record[galaxyNumber].length;
	 var ooniverseVisited = 0;
	 var galCounter = 0;
	 for (galCounter = 0; galCounter < 8;galCounter++)
	 {ooniverseVisited += this.explorerClub_record[galCounter].length;}
	 missionVariables.explorerClub_ooniverseVisited = ooniverseVisited;
	 if (ooniverseVisited === 2048)
	 {missionVariables.explorerClub_rank = "**Elite Explorer**";}
	 if (ooniverseVisited < 2048)
	 {missionVariables.explorerClub_rank = "Explorer Extraordinaire";}
	 if (ooniverseVisited < 1024)
	 {missionVariables.explorerClub_rank = "Master Explorer";}
	 if (ooniverseVisited < 512)
	 {missionVariables.explorerClub_rank = "Journeyman Explorer";}
	 if (ooniverseVisited < 256)
	 {missionVariables.explorerClub_rank = "Apprentice Explorer";}
	 if (ooniverseVisited < 128)
	 {missionVariables.explorerClub_rank = "Novice Explorer";}
	 mission.setInstructionsKey ("explorer_club", "explorer_club.js");
	}
}
You'll find a lot a of bogus "else if" that should be just "if". Just remove all the the elses and it's fine.
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Re: Explorers' Club OXP

Post by Eric Walch »

JazHaz wrote:
Funnily enough I just tried altering UPS Courier to correct that, despite loading with shift held down the change didn't work. Maybe there is more than one set of ranks in the scripts.
These lines are stored in the save game. Only when a new message is written, the error will be gone. And that will be on docking for this line.
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Re: Explorers' Club OXP

Post by Zireael »

Do I need to start a new game for the Explorers' Club to log my visits?
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Re: Explorers' Club OXP

Post by Wildeblood »

Zireael wrote:
Do I need to start a new game for the Explorers' Club to log my visits?
No.
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