New ships under development
Moderators: winston, another_commander
- Shipbuilder
- ---- E L I T E ----
- Posts: 877
- Joined: Thu May 10, 2012 9:41 pm
- Location: Derby
Re: New ships under development
Thanks cim
The GalTech Industries Corporation - Building ships to populate the galaxies.
Increase the variety of ships within your Ooniverse by downloading my OXPs
Flying the [wiki]Serpent_Class_Cruiser[/wiki] "Thargoid's Bane"
Increase the variety of ships within your Ooniverse by downloading my OXPs
Flying the [wiki]Serpent_Class_Cruiser[/wiki] "Thargoid's Bane"
- Star Gazer
- ---- E L I T E ----
- Posts: 633
- Joined: Sat Aug 14, 2004 4:55 pm
- Location: North Norfolk, UK, (Average Agricultural, Feudal States,Tech Level 8)
Re: New ships under development
..wouldn't we all? ...!!El Viejo wrote:... and I'd still like a P-51 Mustang!
I remember when they were selling off old Mustang airframes for $149, moins the Packard Merlin, and a school-friend and I sat scratching our heads wondering how we could buy one, and how much it would cost us to ship it over to England, and where we would put it... ...and no, it never happened... ...our parents just didn't seem to be very keen..
Very funny, Scotty, now beam down my clothes...
- Shipbuilder
- ---- E L I T E ----
- Posts: 877
- Joined: Thu May 10, 2012 9:41 pm
- Location: Derby
Re: New ships under development
Can anyone tell me if NPC ships can have a heat insulation value of greater than 2.0 or is it capped at 2.0?
The GalTech Industries Corporation - Building ships to populate the galaxies.
Increase the variety of ships within your Ooniverse by downloading my OXPs
Flying the [wiki]Serpent_Class_Cruiser[/wiki] "Thargoid's Bane"
Increase the variety of ships within your Ooniverse by downloading my OXPs
Flying the [wiki]Serpent_Class_Cruiser[/wiki] "Thargoid's Bane"
Re: New ships under development
NPC ships can have any heat insulation value. 12.5 is sufficient to survive indefinitely just above the star's surface (except in nova systems)Shipbuilder wrote:Can anyone tell me if NPC ships can have a heat insulation value of greater than 2.0 or is it capped at 2.0?
- Shipbuilder
- ---- E L I T E ----
- Posts: 877
- Joined: Thu May 10, 2012 9:41 pm
- Location: Derby
Re: New ships under development
Thanks cim - That's very useful information for my next OXP that I plan to begin development of once the GalTech Escort Fighter is released.
The GalTech Industries Corporation - Building ships to populate the galaxies.
Increase the variety of ships within your Ooniverse by downloading my OXPs
Flying the [wiki]Serpent_Class_Cruiser[/wiki] "Thargoid's Bane"
Increase the variety of ships within your Ooniverse by downloading my OXPs
Flying the [wiki]Serpent_Class_Cruiser[/wiki] "Thargoid's Bane"
- Shipbuilder
- ---- E L I T E ----
- Posts: 877
- Joined: Thu May 10, 2012 9:41 pm
- Location: Derby
Re: New ships under development
Some initial screenshots of my hopefully 'Elite' style ship I am working on.
More info to follow in the next few days.
More info to follow in the next few days.
The GalTech Industries Corporation - Building ships to populate the galaxies.
Increase the variety of ships within your Ooniverse by downloading my OXPs
Flying the [wiki]Serpent_Class_Cruiser[/wiki] "Thargoid's Bane"
Increase the variety of ships within your Ooniverse by downloading my OXPs
Flying the [wiki]Serpent_Class_Cruiser[/wiki] "Thargoid's Bane"
- Fatleaf
- Intergalactic Spam Assassin
- Posts: 1988
- Joined: Tue Jun 08, 2010 5:11 am
- Location: In analysis mode on Phaelon
- Contact:
Re: New ships under development
I really like that Shipbuilder. Looking forward to the finished product.Shipbuilder wrote:Some initial screenshots of my hopefully 'Elite' style ship I am working on.
More info to follow in the next few days.
Find out about the early influences of Fatleaf here. Also his OXP's!
Holds the Ooniversal record for "Thread Necromancy"
Holds the Ooniversal record for "Thread Necromancy"
- Rorschachhamster
- ---- E L I T E ----
- Posts: 274
- Joined: Sun Aug 05, 2012 11:46 pm
- Contact:
Re: New ships under development
Looks very Elite for me.Shipbuilder wrote:Some initial screenshots of my hopefully 'Elite' style ship I am working on.
Re: New ships under development
This little "bugger" would make a great looking ship I think...
http://www.buzzhunt.co.uk/wp-content/20 ... eetle1.jpg
http://www.buzzhunt.co.uk/wp-content/20 ... eetle1.jpg
- Cody
- Sharp Shooter Spam Assassin
- Posts: 16081
- Joined: Sat Jul 04, 2009 9:31 pm
- Location: The Lizard's Claw
- Contact:
Re: New ships under development
Griff's Elite Bug isn't golden... but it looks quite 'bug-like'!CmdrLUke wrote:This little "bugger" would make a great looking ship I think...
http://www.buzzhunt.co.uk/wp-content/20 ... eetle1.jpg
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Diziet Sma
- ---- E L I T E ----
- Posts: 6312
- Joined: Mon Apr 06, 2009 12:20 pm
- Location: Aboard the Pitviper S.E. "Blackwidow"
Re: New ships under development
Seconded!Fatleaf wrote:I really like that Shipbuilder. Looking forward to the finished product.Shipbuilder wrote:Some initial screenshots of my hopefully 'Elite' style ship I am working on.
More info to follow in the next few days.
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
- Shipbuilder
- ---- E L I T E ----
- Posts: 877
- Joined: Thu May 10, 2012 9:41 pm
- Location: Derby
Re: New ships under development
Thanks guys.
I'm quite looking forward to getting my teeth in to this one.
Further to some help and advice I received from both Griff and Thargoid I will be including shader effects in this OXP (But I will also provide a full emission map for those who can’t run shaders).
I'm quite looking forward to getting my teeth in to this one.
Further to some help and advice I received from both Griff and Thargoid I will be including shader effects in this OXP (But I will also provide a full emission map for those who can’t run shaders).
The GalTech Industries Corporation - Building ships to populate the galaxies.
Increase the variety of ships within your Ooniverse by downloading my OXPs
Flying the [wiki]Serpent_Class_Cruiser[/wiki] "Thargoid's Bane"
Increase the variety of ships within your Ooniverse by downloading my OXPs
Flying the [wiki]Serpent_Class_Cruiser[/wiki] "Thargoid's Bane"
- Shipbuilder
- ---- E L I T E ----
- Posts: 877
- Joined: Thu May 10, 2012 9:41 pm
- Location: Derby
Re: New ships under development
I thought that I would posts some screenshots showing current progress from a test version of my latest ship OXP, the Arachnid Mark 1, which is intended to be similar in specification to a Cobra Mark 3.
I still have a little work to do on this one but it's not too far off now
I still have a little work to do on this one but it's not too far off now
The GalTech Industries Corporation - Building ships to populate the galaxies.
Increase the variety of ships within your Ooniverse by downloading my OXPs
Flying the [wiki]Serpent_Class_Cruiser[/wiki] "Thargoid's Bane"
Increase the variety of ships within your Ooniverse by downloading my OXPs
Flying the [wiki]Serpent_Class_Cruiser[/wiki] "Thargoid's Bane"
- Griff
- Oolite 2 Art Director
- Posts: 2483
- Joined: Fri Jul 14, 2006 12:29 pm
- Location: Probably hugging his Air Fryer
Re: New ships under development
woah, that looks amazing! fantastic job!
Wiki homepage for my OXP: http://wiki.alioth.net/index.php/Griff_Industries
- Smivs
- Retired Assassin
- Posts: 8408
- Joined: Tue Feb 09, 2010 11:31 am
- Location: Lost in space
- Contact:
Re: New ships under development
Lookin' good
<chuckles at Griff's new nothing-like-Jayne's hat>
<chuckles at Griff's new nothing-like-Jayne's hat>
Commander Smivs, the friendliest Gourd this side of Riedquat.