or use thumbnail pictures, plenty of sites offer that functionality...
In any other thread I'd agree, but not in Screenshots... these should be full size.
Wouldn't it be easier for the small-screened viewer to just use their browser's zoom-out function?
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
Erm.. they are very special.. parts.. ough... one could say even virtual... nearly indestructable, heat-resistant and completely water-proof. A special deal and only available for a short amount of time with strictly limited availability.
The script uses three different types of special deals (standard contracts for commodities, special deals which are sealing the cargohold in t and bulk contracts in g for the ships safe) and calculates prices and availability based on the passed parameters with a slight randomized algorithm. OXPs can insert own goods, specifying the locations to buy and sell, price class, refresh rate and a few others not shown in the pic. Special deals and bulk contracts are providing a callback. One-shot deals and illegal deals (with possible implications) are supported.
It was Disembodieds idea to handle some special deals a little bit different from the usual contract/commodity things. Main goal is the usability for other OXPs and I'd think it looks good so far.
Out on patrol, with no mission objective... just cruising I was, when this bunch appeared. Three Ferdies, a Gecko and a Constrictor... not too out of the ordinary, but their attack pattern was excellent. They swooped past me in a tight group, without locking-on, then they came about onto my six and locked-on... cue a frantic firefight!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
I came upon this scene where a chupacabra was chasing a cargo container that was chasing the chupacabra due to the chupacabra's fuel scoop attracting it. Mutual attraction! The odds against this happening must be statistically extremely unlikely. Five minutes later they were still dancing so I put the chupacabra out of its misery.
Take an idea from one person and twist or modify it in a different way as a return suggestion so another person can see a part of it that can apply to the oxp they are working on.
i feel it's pain. lost count of the number of times i've flown up to a cannister, my wasp indicator's started flashing and i've got the warbleywarbley sound, and waited....and waited.... and waited. usually have to slow and retry, it's fricking frustrating.
i feel it's pain. lost count of the number of times i've flown up to a cannister, my wasp indicator's started flashing and i've got the warbleywarbley sound, and waited....and waited.... and waited. usually have to slow and retry, it's fricking frustrating.
Full stop, wait until the cargo gets trajectored to the front of your ship, correct heading a accelerate again. This works in most cases and is a lot faster if you don't catch the cannister directly .-)